View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011191 | Skyward Collapse | Gameplay Idea | May 4, 2013 3:20 am | May 17, 2013 1:01 pm | |
Reporter | zharmad | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .802 | ||||
Summary | 0011191: Add "this town has access to x refined resources " on the town-center hovertext | ||||
Description | The Town-center hover-text shows the global raw resources, but we'd definitely like to see whether the town has a butchers/etc. Would be nice to see a bacon icon when a working butcher exist, a lumber icon for carpenters, etc. If there's time, suggest format of a sub-icon next to each raw resource. E.g., Pig |(Bacon) x49 | x94.5 Iron |(Steel) x20 | x13.0 *Ignore various armaments, which are readily made. *Ignore water flasks/deer/etc. to avoid cluttering up UI? = = = It will be fairly important to help keep track of what you need to do before filling up the town radius with military tiles. Thanks. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0011192 | considering | Resource totals, flows on the main screen |
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Yes, the information about what a town has access to, and how much it gains each turn isn't really clear at the moment. |
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Agree. I'm having problems identifying bottlenecks in the resource chains. |
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Done a release or two ago! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2013 3:20 am | zharmad | New Issue | |
May 4, 2013 3:23 am | zharmad | Description Updated | |
May 4, 2013 6:27 am | tigersfan | Internal Weight | => Feature Suggestion |
May 4, 2013 6:27 am | tigersfan | Status | new => considering |
May 4, 2013 9:14 am | madcow | Note Added: 0031755 | |
May 4, 2013 2:52 pm | Cinth | Note Added: 0031774 | |
May 5, 2013 2:11 am | zharmad | Relationship added | related to 0011192 |
May 17, 2013 1:01 pm | Chris_McElligottPark | Note Added: 0032329 | |
May 17, 2013 1:01 pm | Chris_McElligottPark | Status | considering => resolved |
May 17, 2013 1:01 pm | Chris_McElligottPark | Resolution | open => fixed |
May 17, 2013 1:01 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |