View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011265 | Skyward Collapse | Gameplay Idea | May 5, 2013 3:15 am | May 17, 2013 1:01 pm | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | .802 | ||||
Summary | 0011265: "Focus construction" direct action | ||||
Description | This would be an action that would be used on any military production building, and would basically tell the building to only produce a specific type of unit out of it's list for a few turns, which the player would choose when targeting the action. There should probably be an additional cost of some sort to use an action like this. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Well, while we should probably find a way to make it more clear, you can control what units are created by which resources you allow the unit builder access to. That said, it's not something you can do for only a few turns like you are suggesting here. |
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This is exactly the sort of thing that is too specific of orders, heh. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2013 3:15 am | Misery | New Issue | |
May 7, 2013 12:26 pm | tigersfan | Internal Weight | => New |
May 7, 2013 12:26 pm | tigersfan | Note Added: 0031960 | |
May 7, 2013 12:26 pm | tigersfan | Internal Weight | New => Feature Suggestion |
May 7, 2013 12:26 pm | tigersfan | Status | new => considering |
May 17, 2013 1:01 pm | Chris_McElligottPark | Note Added: 0032330 | |
May 17, 2013 1:01 pm | Chris_McElligottPark | Status | considering => closed |
May 17, 2013 1:01 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 17, 2013 1:01 pm | Chris_McElligottPark | Resolution | open => won't fix |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |