View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011345 | Skyward Collapse | Gameplay Idea | May 5, 2013 6:35 pm | May 7, 2013 3:42 pm | |
Reporter | Admiral | Assigned To | |||
Status | closed | Resolution | won't fix | ||
Product Version | .800 Alpha Release | ||||
Summary | 0011345: Unit attack coordination | ||||
Description | BALANCE? Units don't attack together. So, if two attacking units could potentially kill one defending unit if they both attacked it, there's usually no guarantee or likelihood of that happening. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Unfortunately, balancing is mostly the player's job -> steam-rolling is a very bad thing to have happen in your game, this will happen more often if coordination is implemented. Do you want that? I reckon it makes a tough challenge.. :D |
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Marked "won't fix" for reasons commented upon. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2013 6:35 pm | Admiral | New Issue | |
May 6, 2013 2:52 am | zharmad | Note Added: 0031869 | |
May 6, 2013 2:53 am | zharmad | Note Edited: 0031869 | |
May 6, 2013 11:06 am | Admiral | Note Added: 0031886 | |
May 6, 2013 11:06 am | Admiral | Resolution | open => won't fix |
May 7, 2013 3:42 pm | tigersfan | Internal Weight | => New |
May 7, 2013 3:42 pm | tigersfan | Status | new => closed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |