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IDProjectCategoryLast Update
0011388AI War 1 / ClassicSuggestion - New Unit Ideas - Bonus ShipsMay 8, 2013 12:06 pm
ReporterValtiel Assigned To 
Status newResolutionopen 
Summary0011388: Various high-cap ships with an effect on death
DescriptionHigh cap ships tend to die. A lot. What if that was a feature, rather than a bug? Most of these are intended to be high- or medium-high cap.

Vengeance fighter: Middle of the road fleet combat ship. On death, fires one last, long-range, relatively high-power shot at whatever killed them.

Suicide strike bomber: Fast, short-ranged ship. On death, creates an even faster self-attritioning melee ship like a Spire Blade (or possibly something more like an autobomb or miniram). Higher marks create more blades rather than there being multiple marks of blade.

Disruptor frigate: Fairly fast, long-ranged ship with tissue paper for armour. On death, fires a salvo of translocator shots. For added nastiness, those shots could also inflict engine damage.
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Date Modified Username Field Change
May 8, 2013 12:06 pm Valtiel New Issue