View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011391 | AI War 1 / Classic | Suggestion - New Unit Ideas - Bonus Ships | May 8, 2013 2:22 pm | May 8, 2013 2:22 pm | |
Reporter | Hearteater | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0011391: Plasma Collective Jet | ||||
Description | This high cap ship sports a powerful short-range, single-target plasma weapon and the armor to close into range to use it. Although the long reload time often means only one shot, the Plasma Collective has another ability: Each time one of them is destroyed, it heals all allied Plasma Collective Jets in the same system. Normal/Normal Stats: Cap: 160 Health: 99,000 Armor: 100,000 Damage: 6,000 Reload: 8 seconds Armor Piercing: 10,000 Speed: 84 Range: 3000 Hull: Swarmer Ammo: Energy Bomb Bonus: x5 Structural, x5 Turret, x5 Heavy, x5 Ultra-Heavy, x5 Polycrystal Healing Mechanic: When a PCJ dies, its heals an amount equal to its maximum health to allied PCJs in system, starting with the most damaged PCJ. It heals the most damaged PCJ to full or at least as much as possible, and then proceeds to the next-most-damaged if any healing remains. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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May 8, 2013 2:22 pm | Hearteater | New Issue |