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IDProjectCategoryLast Update
0011391AI War 1 / ClassicSuggestion - New Unit Ideas - Bonus ShipsMay 8, 2013 2:22 pm
ReporterHearteater Assigned To 
Status newResolutionopen 
Summary0011391: Plasma Collective Jet
DescriptionThis high cap ship sports a powerful short-range, single-target plasma weapon and the armor to close into range to use it. Although the long reload time often means only one shot, the Plasma Collective has another ability: Each time one of them is destroyed, it heals all allied Plasma Collective Jets in the same system.

Normal/Normal Stats:
Cap: 160
Health: 99,000
Armor: 100,000
Damage: 6,000
Reload: 8 seconds
Armor Piercing: 10,000
Speed: 84
Range: 3000
Hull: Swarmer
Ammo: Energy Bomb
Bonus: x5 Structural, x5 Turret, x5 Heavy, x5 Ultra-Heavy, x5 Polycrystal

Healing Mechanic:
When a PCJ dies, its heals an amount equal to its maximum health to allied PCJs in system, starting with the most damaged PCJ. It heals the most damaged PCJ to full or at least as much as possible, and then proceeds to the next-most-damaged if any healing remains.
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Issue History

Date Modified Username Field Change
May 8, 2013 2:22 pm Hearteater New Issue