View Issue Details

IDProjectCategoryLast Update
0011397Skyward CollapseCrash/ExceptionMay 8, 2013 9:29 pm
ReporterMick Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version.806 
Fixed in Version.807 
Summary0011397: Fatal Error
DescriptionFatal Error, near the very beginning of the game.
TagsNo tags attached.
Internal WeightNew

Activities

Mick

May 8, 2013 8:37 pm

reporter  

ArcenDebugLog.txt (34,560 bytes)   
5/3/2013 5:22:42 PM
GameInit (0 - 5/3/2013 5:22:42 PM)     5/3/2013 5:22:42 PM
GameInit (1 - 5/3/2013 5:22:42 PM)     5/3/2013 5:22:42 PM
GameInit (2 - 5/3/2013 5:22:42 PM)     5/3/2013 5:22:44 PM
audio load: 158     5/3/2013 5:22:44 PM
GameInit (3 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (4 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (5 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (6 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (7 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (8 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (9 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (10 - 5/3/2013 5:22:44 PM)     5/3/2013 5:23:57 PM
GameInit (0 - 5/3/2013 5:23:57 PM)     5/3/2013 5:23:57 PM
GameInit (1 - 5/3/2013 5:23:57 PM)     5/3/2013 5:23:57 PM
GameInit (2 - 5/3/2013 5:23:57 PM)     5/3/2013 5:23:58 PM
audio load: 158     5/3/2013 5:23:58 PM
GameInit (3 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (4 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (5 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (6 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (7 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (8 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:59 PM
GameInit (9 - 5/3/2013 5:23:59 PM)     5/3/2013 5:23:59 PM
GameInit (10 - 5/3/2013 5:23:59 PM)     5/3/2013 7:03:42 PM
ChapmanNorse is already at the target tile StoneMason!     5/3/2013 7:03:43 PM
ChapmanNorse is already at the target tile StoneMason!     5/3/2013 7:03:43 PM
ChapmanNorse is already at the target tile PrimarySchool!     5/3/2013 7:03:45 PM
ChapmanNorse is already at the target tile PrimarySchool!     5/3/2013 7:03:45 PM
ChapmanNorse is already at the target tile Embassy!     5/3/2013 7:03:46 PM
ChapmanNorse is already at the target tile DefensiveTower!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:12:36 PM
ChapmanNorse is already at the target tile PrimarySchool!     5/3/2013 7:12:36 PM
ChapmanNorse is already at the target tile DefensiveTower!     5/3/2013 7:19:16 PM
ChapmanNorse is already at the target tile Embassy!     5/4/2013 6:22:39 AM
GameInit (0 - 5/4/2013 6:22:39 AM)     5/4/2013 6:22:39 AM
GameInit (1 - 5/4/2013 6:22:39 AM)     5/4/2013 6:22:39 AM
GameInit (2 - 5/4/2013 6:22:39 AM)     5/4/2013 6:22:40 AM
audio load: 158     5/4/2013 6:22:40 AM
GameInit (3 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:40 AM
GameInit (4 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:40 AM
GameInit (5 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:40 AM
GameInit (6 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:41 AM
GameInit (7 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:41 AM
GameInit (8 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:41 AM
GameInit (9 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:41 AM
GameInit (10 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:57 AM
GameInit (0 - 5/4/2013 6:22:57 AM)     5/4/2013 6:22:57 AM
GameInit (1 - 5/4/2013 6:22:57 AM)     5/4/2013 6:22:57 AM
GameInit (2 - 5/4/2013 6:22:57 AM)     5/4/2013 6:22:58 AM
audio load: 158     5/4/2013 6:22:58 AM
GameInit (3 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (4 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (5 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (6 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (7 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (8 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (9 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:59 AM
GameInit (10 - 5/4/2013 6:22:59 AM)     5/4/2013 6:34:14 AM
ChapmanNorse is already at the target tile Hill!     5/4/2013 6:34:15 AM
ChapmanNorse is already at the target tile Hill!     5/4/2013 6:36:02 AM
ChapmanGreek is already at the target tile Field!     5/4/2013 6:36:04 AM
ChapmanNorse is already at the target tile SheepFarm!     5/4/2013 7:00:23 AM
Chapman infinite loop averted!     5/4/2013 7:06:01 AM
Chapman infinite loop averted!     5/5/2013 3:40:52 PM
GameInit (0 - 5/5/2013 3:40:52 PM)     5/5/2013 3:40:52 PM
GameInit (1 - 5/5/2013 3:40:52 PM)     5/5/2013 3:40:52 PM
GameInit (2 - 5/5/2013 3:40:52 PM)     5/5/2013 3:40:53 PM
audio load: 158     5/5/2013 3:40:53 PM
GameInit (3 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (4 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (5 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (6 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (7 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (8 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (9 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:54 PM
GameInit (10 - 5/5/2013 3:40:54 PM)     5/5/2013 3:41:22 PM
GameInit (0 - 5/5/2013 3:41:22 PM)     5/5/2013 3:41:23 PM
GameInit (1 - 5/5/2013 3:41:23 PM)     5/5/2013 3:41:23 PM
GameInit (2 - 5/5/2013 3:41:23 PM)     5/5/2013 3:41:24 PM
audio load: 158     5/5/2013 3:41:24 PM
GameInit (3 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (4 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (5 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (6 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (7 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (8 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (9 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (10 - 5/5/2013 3:41:24 PM)     5/5/2013 3:55:48 PM
-----------
OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 
Stack Trace:   at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.OnGUI()

5/5/2013 3:55:48 PM
:    -----------
OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 
Stack Trace:   at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.OnGUI()

5/5/2013 4:00:58 PM
GameInit (0 - 5/5/2013 4:00:58 PM)     5/5/2013 4:00:59 PM
GameInit (1 - 5/5/2013 4:00:59 PM)     5/5/2013 4:00:59 PM
GameInit (2 - 5/5/2013 4:00:59 PM)     5/5/2013 4:01:00 PM
audio load: 158     5/5/2013 4:01:00 PM
GameInit (3 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (4 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (5 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (6 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (7 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (8 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (9 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (10 - 5/5/2013 4:01:00 PM)     5/5/2013 4:03:44 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:81
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:26

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 4:17:08 PM
GameInit (0 - 5/5/2013 4:17:07 PM)     5/5/2013 4:17:08 PM
GameInit (1 - 5/5/2013 4:17:08 PM)     5/5/2013 4:17:08 PM
GameInit (2 - 5/5/2013 4:17:08 PM)     5/5/2013 4:17:09 PM
audio load: 158     5/5/2013 4:17:09 PM
GameInit (3 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (4 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (5 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (6 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (7 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (8 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (9 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (10 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:38 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:23
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 4:18:15 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:47
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 4:21:15 PM
GameInit (0 - 5/5/2013 4:21:15 PM)     5/5/2013 4:21:16 PM
GameInit (1 - 5/5/2013 4:21:16 PM)     5/5/2013 4:21:16 PM
GameInit (2 - 5/5/2013 4:21:16 PM)     5/5/2013 4:21:17 PM
audio load: 158     5/5/2013 4:21:17 PM
GameInit (3 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (4 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (5 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (6 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (7 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (8 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (9 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (10 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:21 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:23
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 5:21:06 PM
GameInit (0 - 5/5/2013 5:21:06 PM)     5/5/2013 5:21:06 PM
GameInit (1 - 5/5/2013 5:21:06 PM)     5/5/2013 5:21:06 PM
GameInit (2 - 5/5/2013 5:21:06 PM)     5/5/2013 5:21:07 PM
audio load: 158     5/5/2013 5:21:07 PM
GameInit (3 - 5/5/2013 5:21:07 PM)     5/5/2013 5:21:07 PM
GameInit (4 - 5/5/2013 5:21:07 PM)     5/5/2013 5:21:07 PM
GameInit (5 - 5/5/2013 5:21:07 PM)     5/5/2013 5:21:08 PM
GameInit (6 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (7 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (8 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (9 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (10 - 5/5/2013 5:21:08 PM)     5/5/2013 5:22:02 PM
GameInit (0 - 5/5/2013 5:22:02 PM)     5/5/2013 5:22:02 PM
GameInit (1 - 5/5/2013 5:22:02 PM)     5/5/2013 5:22:02 PM
GameInit (2 - 5/5/2013 5:22:02 PM)     5/5/2013 5:22:03 PM
audio load: 158     5/5/2013 5:22:03 PM
GameInit (3 - 5/5/2013 5:22:03 PM)     5/5/2013 5:22:03 PM
GameInit (4 - 5/5/2013 5:22:03 PM)     5/5/2013 5:22:04 PM
GameInit (5 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (6 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (7 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (8 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (9 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (10 - 5/5/2013 5:22:04 PM)     5/5/2013 5:38:31 PM
GameInit (0 - 5/5/2013 5:38:31 PM)     5/5/2013 5:38:31 PM
GameInit (1 - 5/5/2013 5:38:31 PM)     5/5/2013 5:38:31 PM
GameInit (2 - 5/5/2013 5:38:31 PM)     5/5/2013 5:38:32 PM
audio load: 158     5/5/2013 5:38:32 PM
GameInit (3 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (4 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (5 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (6 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (7 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (8 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (9 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:33 PM
GameInit (10 - 5/5/2013 5:38:33 PM)     5/6/2013 6:35:12 PM
GameInit (0 - 5/6/2013 6:35:12 PM)     5/6/2013 6:35:12 PM
GameInit (1 - 5/6/2013 6:35:12 PM)     5/6/2013 6:35:12 PM
GameInit (2 - 5/6/2013 6:35:12 PM)     5/6/2013 6:35:14 PM
audio load: 158     5/6/2013 6:35:14 PM
GameInit (3 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (4 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (5 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (6 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (7 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (8 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (9 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (10 - 5/6/2013 6:35:14 PM)     5/6/2013 7:14:20 PM
General military infinite loop averted! GreekSfendonitai     5/6/2013 7:16:08 PM
General military infinite loop averted! GreekEkdromos     5/7/2013 5:17:30 PM
GameInit (0 - 5/7/2013 5:17:29 PM)     5/7/2013 5:17:30 PM
GameInit (1 - 5/7/2013 5:17:30 PM)     5/7/2013 5:17:30 PM
GameInit (2 - 5/7/2013 5:17:30 PM)     5/7/2013 5:17:31 PM
audio load: 158     5/7/2013 5:17:31 PM
GameInit (3 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (4 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (5 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (6 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (7 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (8 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (9 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:32 PM
GameInit (10 - 5/7/2013 5:17:32 PM)     5/7/2013 5:33:19 PM
GameInit (0 - 5/7/2013 5:33:19 PM)     5/7/2013 5:33:19 PM
GameInit (1 - 5/7/2013 5:33:19 PM)     5/7/2013 5:33:19 PM
GameInit (2 - 5/7/2013 5:33:19 PM)     5/7/2013 5:33:20 PM
audio load: 158     5/7/2013 5:33:20 PM
GameInit (3 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (4 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (5 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (6 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (7 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (8 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (9 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:21 PM
GameInit (10 - 5/7/2013 5:33:21 PM)     5/7/2013 9:57:37 PM
GameInit (0 - 5/7/2013 9:57:37 PM)     5/7/2013 9:57:37 PM
GameInit (1 - 5/7/2013 9:57:37 PM)     5/7/2013 9:57:37 PM
GameInit (2 - 5/7/2013 9:57:37 PM)     5/7/2013 9:57:38 PM
audio load: 158     5/7/2013 9:57:38 PM
GameInit (3 - 5/7/2013 9:57:38 PM)     5/7/2013 9:57:38 PM
GameInit (4 - 5/7/2013 9:57:38 PM)     5/7/2013 9:57:38 PM
GameInit (5 - 5/7/2013 9:57:38 PM)     5/7/2013 9:57:39 PM
GameInit (6 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (7 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (8 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (9 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (10 - 5/7/2013 9:57:39 PM)     5/7/2013 9:59:35 PM
GameInit (0 - 5/7/2013 9:59:35 PM)     5/7/2013 9:59:35 PM
GameInit (1 - 5/7/2013 9:59:35 PM)     5/7/2013 9:59:35 PM
GameInit (2 - 5/7/2013 9:59:35 PM)     5/7/2013 9:59:36 PM
audio load: 158     5/7/2013 9:59:36 PM
GameInit (3 - 5/7/2013 9:59:36 PM)     5/7/2013 9:59:36 PM
GameInit (4 - 5/7/2013 9:59:36 PM)     5/7/2013 9:59:36 PM
GameInit (5 - 5/7/2013 9:59:36 PM)     5/7/2013 9:59:37 PM
GameInit (6 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (7 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (8 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (9 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (10 - 5/7/2013 9:59:37 PM)     5/8/2013 5:16:59 PM
GameInit (0 - 5/8/2013 5:16:59 PM)     5/8/2013 5:16:59 PM
GameInit (1 - 5/8/2013 5:16:59 PM)     5/8/2013 5:16:59 PM
GameInit (2 - 5/8/2013 5:16:59 PM)     5/8/2013 5:17:00 PM
audio load: 158     5/8/2013 5:17:00 PM
GameInit (3 - 5/8/2013 5:17:00 PM)     5/8/2013 5:17:00 PM
GameInit (4 - 5/8/2013 5:17:00 PM)     5/8/2013 5:17:00 PM
GameInit (5 - 5/8/2013 5:17:00 PM)     5/8/2013 5:17:01 PM
GameInit (6 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (7 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (8 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (9 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (10 - 5/8/2013 5:17:01 PM)     5/8/2013 5:24:09 PM
GameInit (0 - 5/8/2013 5:24:09 PM)     5/8/2013 5:24:09 PM
GameInit (1 - 5/8/2013 5:24:09 PM)     5/8/2013 5:24:09 PM
GameInit (2 - 5/8/2013 5:24:09 PM)     5/8/2013 5:24:10 PM
audio load: 158     5/8/2013 5:24:10 PM
GameInit (3 - 5/8/2013 5:24:10 PM)     5/8/2013 5:24:10 PM
GameInit (4 - 5/8/2013 5:24:10 PM)     5/8/2013 5:24:11 PM
GameInit (5 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (6 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (7 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (8 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (9 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (10 - 5/8/2013 5:24:11 PM)     5/8/2013 8:29:04 PM
GameInit (0 - 5/8/2013 8:29:04 PM)     5/8/2013 8:29:04 PM
GameInit (1 - 5/8/2013 8:29:04 PM)     5/8/2013 8:29:04 PM
GameInit (2 - 5/8/2013 8:29:04 PM)     5/8/2013 8:29:05 PM
audio load: 158     5/8/2013 8:29:05 PM
GameInit (3 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (4 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (5 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (6 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (7 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (8 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (9 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:06 PM
GameInit (10 - 5/8/2013 8:29:06 PM)     5/8/2013 8:29:39 PM
GameInit (0 - 5/8/2013 8:29:39 PM)     5/8/2013 8:29:39 PM
GameInit (1 - 5/8/2013 8:29:39 PM)     5/8/2013 8:29:39 PM
GameInit (2 - 5/8/2013 8:29:39 PM)     5/8/2013 8:29:40 PM
audio load: 158     5/8/2013 8:29:40 PM
GameInit (3 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (4 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (5 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (6 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (7 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (8 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (9 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:41 PM
GameInit (10 - 5/8/2013 8:29:41 PM)     5/8/2013 8:34:53 PM
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/8/2013 8:34:53 PM
:    -----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

ArcenDebugLog.txt (34,560 bytes)   

Mick

May 8, 2013 8:38 pm

reporter  

UnhandledErrors.txt (4,165 bytes)   
5/5/2013 3:55:48 PM (0.803) Mem: 139,898,880 Mode: SinglePlayer Plat:WindowsPlayer
-----------
OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 
Stack Trace:   at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 


5/8/2013 8:34:53 PM (0.806) Mem: 99,172,352 Mode: SinglePlayer Plat:WindowsPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


UnhandledErrors.txt (4,165 bytes)   

Mick

May 8, 2013 8:38 pm

reporter  

Mick Save.save (4,241 bytes)

madcow

May 8, 2013 8:55 pm

reporter   ~0032020

Last edited: May 8, 2013 8:56 pm

I got this as well when I started a new game. End of the first actual turn (setup was fine, then first turn for each side). Played with default settings, and had tutorial edict on.

madcow

May 8, 2013 8:56 pm

reporter  

Madcow UnhandledErrors.txt (16,352 bytes)   
05/04/2013 09:06:41 (0.802) Mem: 10,018,816 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:06:41 (0.802) Mem: 10,215,424 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:06:41 (0.802) Mem: 10,412,032 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:06:41 (0.802) Mem: 10,608,640 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:06:41 (0.802) Mem: 10,801,152 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:06:41 (0.802) Mem: 11,005,952 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:18:06 (0.802) Mem: 19,554,304 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:18:06 (0.802) Mem: 19,783,680 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:18:06 (0.802) Mem: 19,996,672 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:18:06 (0.802) Mem: 20,205,568 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:18:06 (0.802) Mem: 20,418,560 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/04/2013 09:18:06 (0.802) Mem: 20,615,168 Mode: SinglePlayer Plat:OSXPlayer
-----------
Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at GameEntity.CalculateDrawLocation () [0x00000] in <filename unknown>:0 
  at World.CenterOnCurrentPlaybackUnit () [0x00000] in <filename unknown>:0 
  at Game.DrawWorldMap () [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


05/08/2013 20:50:52 (0.806) Mem: 17,231,872 Mode: SinglePlayer Plat:OSXPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


Madcow UnhandledErrors.txt (16,352 bytes)   

Chris_McElligottPark

May 8, 2013 9:29 pm

administrator   ~0032023

Thanks! Got it off Cinth's save.

* Fixed a crash bug in the prior version.

Issue History

Date Modified Username Field Change
May 8, 2013 8:37 pm Mick New Issue
May 8, 2013 8:37 pm Mick File Added: ArcenDebugLog.txt
May 8, 2013 8:38 pm Mick File Added: UnhandledErrors.txt
May 8, 2013 8:38 pm Mick File Added: Mick Save.save
May 8, 2013 8:55 pm madcow Note Added: 0032020
May 8, 2013 8:56 pm madcow File Added: Madcow UnhandledErrors.txt
May 8, 2013 8:56 pm madcow Note Edited: 0032020
May 8, 2013 9:29 pm Chris_McElligottPark Internal Weight => New
May 8, 2013 9:29 pm Chris_McElligottPark Note Added: 0032023
May 8, 2013 9:29 pm Chris_McElligottPark Status new => resolved
May 8, 2013 9:29 pm Chris_McElligottPark Fixed in Version => .807
May 8, 2013 9:29 pm Chris_McElligottPark Resolution open => fixed
May 8, 2013 9:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception