View Issue Details

IDProjectCategoryLast Update
0011427Skyward CollapseCrash/ExceptionMay 10, 2013 9:24 am
ReporterMick Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version.808 
Fixed in Version.811 
Summary0011427: Fatal Error
DescriptionSee attached
TagsNo tags attached.
Internal WeightNew

Activities

Mick

May 9, 2013 10:03 pm

reporter  

UnhandledErrors.txt (5,481 bytes)   
5/5/2013 3:55:48 PM (0.803) Mem: 139,898,880 Mode: SinglePlayer Plat:WindowsPlayer
-----------
OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 
Stack Trace:   at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 


5/8/2013 8:34:53 PM (0.806) Mem: 99,172,352 Mode: SinglePlayer Plat:WindowsPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


5/9/2013 10:00:58 PM (0.808) Mem: 95,358,976 Mode: SinglePlayer Plat:WindowsPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


UnhandledErrors.txt (5,481 bytes)   

Mick

May 9, 2013 10:03 pm

reporter  

ArcenDebugLog.txt (41,434 bytes)   
5/3/2013 5:22:42 PM
GameInit (0 - 5/3/2013 5:22:42 PM)     5/3/2013 5:22:42 PM
GameInit (1 - 5/3/2013 5:22:42 PM)     5/3/2013 5:22:42 PM
GameInit (2 - 5/3/2013 5:22:42 PM)     5/3/2013 5:22:44 PM
audio load: 158     5/3/2013 5:22:44 PM
GameInit (3 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (4 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (5 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (6 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (7 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (8 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (9 - 5/3/2013 5:22:44 PM)     5/3/2013 5:22:44 PM
GameInit (10 - 5/3/2013 5:22:44 PM)     5/3/2013 5:23:57 PM
GameInit (0 - 5/3/2013 5:23:57 PM)     5/3/2013 5:23:57 PM
GameInit (1 - 5/3/2013 5:23:57 PM)     5/3/2013 5:23:57 PM
GameInit (2 - 5/3/2013 5:23:57 PM)     5/3/2013 5:23:58 PM
audio load: 158     5/3/2013 5:23:58 PM
GameInit (3 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (4 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (5 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (6 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (7 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:58 PM
GameInit (8 - 5/3/2013 5:23:58 PM)     5/3/2013 5:23:59 PM
GameInit (9 - 5/3/2013 5:23:59 PM)     5/3/2013 5:23:59 PM
GameInit (10 - 5/3/2013 5:23:59 PM)     5/3/2013 7:03:42 PM
ChapmanNorse is already at the target tile StoneMason!     5/3/2013 7:03:43 PM
ChapmanNorse is already at the target tile StoneMason!     5/3/2013 7:03:43 PM
ChapmanNorse is already at the target tile PrimarySchool!     5/3/2013 7:03:45 PM
ChapmanNorse is already at the target tile PrimarySchool!     5/3/2013 7:03:45 PM
ChapmanNorse is already at the target tile Embassy!     5/3/2013 7:03:46 PM
ChapmanNorse is already at the target tile DefensiveTower!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:05:19 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:09:20 PM
ChapmanGreek is already at the target tile PrimarySchool!     5/3/2013 7:12:36 PM
ChapmanNorse is already at the target tile PrimarySchool!     5/3/2013 7:12:36 PM
ChapmanNorse is already at the target tile DefensiveTower!     5/3/2013 7:19:16 PM
ChapmanNorse is already at the target tile Embassy!     5/4/2013 6:22:39 AM
GameInit (0 - 5/4/2013 6:22:39 AM)     5/4/2013 6:22:39 AM
GameInit (1 - 5/4/2013 6:22:39 AM)     5/4/2013 6:22:39 AM
GameInit (2 - 5/4/2013 6:22:39 AM)     5/4/2013 6:22:40 AM
audio load: 158     5/4/2013 6:22:40 AM
GameInit (3 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:40 AM
GameInit (4 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:40 AM
GameInit (5 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:40 AM
GameInit (6 - 5/4/2013 6:22:40 AM)     5/4/2013 6:22:41 AM
GameInit (7 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:41 AM
GameInit (8 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:41 AM
GameInit (9 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:41 AM
GameInit (10 - 5/4/2013 6:22:41 AM)     5/4/2013 6:22:57 AM
GameInit (0 - 5/4/2013 6:22:57 AM)     5/4/2013 6:22:57 AM
GameInit (1 - 5/4/2013 6:22:57 AM)     5/4/2013 6:22:57 AM
GameInit (2 - 5/4/2013 6:22:57 AM)     5/4/2013 6:22:58 AM
audio load: 158     5/4/2013 6:22:58 AM
GameInit (3 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (4 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (5 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (6 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (7 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (8 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:58 AM
GameInit (9 - 5/4/2013 6:22:58 AM)     5/4/2013 6:22:59 AM
GameInit (10 - 5/4/2013 6:22:59 AM)     5/4/2013 6:34:14 AM
ChapmanNorse is already at the target tile Hill!     5/4/2013 6:34:15 AM
ChapmanNorse is already at the target tile Hill!     5/4/2013 6:36:02 AM
ChapmanGreek is already at the target tile Field!     5/4/2013 6:36:04 AM
ChapmanNorse is already at the target tile SheepFarm!     5/4/2013 7:00:23 AM
Chapman infinite loop averted!     5/4/2013 7:06:01 AM
Chapman infinite loop averted!     5/5/2013 3:40:52 PM
GameInit (0 - 5/5/2013 3:40:52 PM)     5/5/2013 3:40:52 PM
GameInit (1 - 5/5/2013 3:40:52 PM)     5/5/2013 3:40:52 PM
GameInit (2 - 5/5/2013 3:40:52 PM)     5/5/2013 3:40:53 PM
audio load: 158     5/5/2013 3:40:53 PM
GameInit (3 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (4 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (5 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (6 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (7 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (8 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:53 PM
GameInit (9 - 5/5/2013 3:40:53 PM)     5/5/2013 3:40:54 PM
GameInit (10 - 5/5/2013 3:40:54 PM)     5/5/2013 3:41:22 PM
GameInit (0 - 5/5/2013 3:41:22 PM)     5/5/2013 3:41:23 PM
GameInit (1 - 5/5/2013 3:41:23 PM)     5/5/2013 3:41:23 PM
GameInit (2 - 5/5/2013 3:41:23 PM)     5/5/2013 3:41:24 PM
audio load: 158     5/5/2013 3:41:24 PM
GameInit (3 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (4 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (5 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (6 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (7 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (8 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (9 - 5/5/2013 3:41:24 PM)     5/5/2013 3:41:24 PM
GameInit (10 - 5/5/2013 3:41:24 PM)     5/5/2013 3:55:48 PM
-----------
OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 
Stack Trace:   at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.OnGUI()

5/5/2013 3:55:48 PM
:    -----------
OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 
Stack Trace:   at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in <filename unknown>:0 
  at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.OnGUI()

5/5/2013 4:00:58 PM
GameInit (0 - 5/5/2013 4:00:58 PM)     5/5/2013 4:00:59 PM
GameInit (1 - 5/5/2013 4:00:59 PM)     5/5/2013 4:00:59 PM
GameInit (2 - 5/5/2013 4:00:59 PM)     5/5/2013 4:01:00 PM
audio load: 158     5/5/2013 4:01:00 PM
GameInit (3 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (4 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (5 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (6 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (7 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (8 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (9 - 5/5/2013 4:01:00 PM)     5/5/2013 4:01:00 PM
GameInit (10 - 5/5/2013 4:01:00 PM)     5/5/2013 4:03:44 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:81
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:26

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 4:17:08 PM
GameInit (0 - 5/5/2013 4:17:07 PM)     5/5/2013 4:17:08 PM
GameInit (1 - 5/5/2013 4:17:08 PM)     5/5/2013 4:17:08 PM
GameInit (2 - 5/5/2013 4:17:08 PM)     5/5/2013 4:17:09 PM
audio load: 158     5/5/2013 4:17:09 PM
GameInit (3 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (4 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (5 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (6 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (7 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (8 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (9 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:09 PM
GameInit (10 - 5/5/2013 4:17:09 PM)     5/5/2013 4:17:38 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:23
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 4:18:15 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:47
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 4:21:15 PM
GameInit (0 - 5/5/2013 4:21:15 PM)     5/5/2013 4:21:16 PM
GameInit (1 - 5/5/2013 4:21:16 PM)     5/5/2013 4:21:16 PM
GameInit (2 - 5/5/2013 4:21:16 PM)     5/5/2013 4:21:17 PM
audio load: 158     5/5/2013 4:21:17 PM
GameInit (3 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (4 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (5 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (6 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (7 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (8 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (9 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:17 PM
GameInit (10 - 5/5/2013 4:21:17 PM)     5/5/2013 4:21:21 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:   Object reference not set to an instance of an object

  at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in <filename unknown>:0 
  at AIMutableGameEntityData.CalculateSightRange () [0x00000] in <filename unknown>:0 
  at World.HandleCivilians () [0x00000] in <filename unknown>:0 
  at World.HandlePostProductionHostAI () [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 
QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI
QueuedAbilityUse.MessageID:23
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/5/2013 5:21:06 PM
GameInit (0 - 5/5/2013 5:21:06 PM)     5/5/2013 5:21:06 PM
GameInit (1 - 5/5/2013 5:21:06 PM)     5/5/2013 5:21:06 PM
GameInit (2 - 5/5/2013 5:21:06 PM)     5/5/2013 5:21:07 PM
audio load: 158     5/5/2013 5:21:07 PM
GameInit (3 - 5/5/2013 5:21:07 PM)     5/5/2013 5:21:07 PM
GameInit (4 - 5/5/2013 5:21:07 PM)     5/5/2013 5:21:07 PM
GameInit (5 - 5/5/2013 5:21:07 PM)     5/5/2013 5:21:08 PM
GameInit (6 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (7 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (8 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (9 - 5/5/2013 5:21:08 PM)     5/5/2013 5:21:08 PM
GameInit (10 - 5/5/2013 5:21:08 PM)     5/5/2013 5:22:02 PM
GameInit (0 - 5/5/2013 5:22:02 PM)     5/5/2013 5:22:02 PM
GameInit (1 - 5/5/2013 5:22:02 PM)     5/5/2013 5:22:02 PM
GameInit (2 - 5/5/2013 5:22:02 PM)     5/5/2013 5:22:03 PM
audio load: 158     5/5/2013 5:22:03 PM
GameInit (3 - 5/5/2013 5:22:03 PM)     5/5/2013 5:22:03 PM
GameInit (4 - 5/5/2013 5:22:03 PM)     5/5/2013 5:22:04 PM
GameInit (5 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (6 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (7 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (8 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (9 - 5/5/2013 5:22:04 PM)     5/5/2013 5:22:04 PM
GameInit (10 - 5/5/2013 5:22:04 PM)     5/5/2013 5:38:31 PM
GameInit (0 - 5/5/2013 5:38:31 PM)     5/5/2013 5:38:31 PM
GameInit (1 - 5/5/2013 5:38:31 PM)     5/5/2013 5:38:31 PM
GameInit (2 - 5/5/2013 5:38:31 PM)     5/5/2013 5:38:32 PM
audio load: 158     5/5/2013 5:38:32 PM
GameInit (3 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (4 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (5 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (6 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (7 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (8 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:32 PM
GameInit (9 - 5/5/2013 5:38:32 PM)     5/5/2013 5:38:33 PM
GameInit (10 - 5/5/2013 5:38:33 PM)     5/6/2013 6:35:12 PM
GameInit (0 - 5/6/2013 6:35:12 PM)     5/6/2013 6:35:12 PM
GameInit (1 - 5/6/2013 6:35:12 PM)     5/6/2013 6:35:12 PM
GameInit (2 - 5/6/2013 6:35:12 PM)     5/6/2013 6:35:14 PM
audio load: 158     5/6/2013 6:35:14 PM
GameInit (3 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (4 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (5 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (6 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (7 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (8 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (9 - 5/6/2013 6:35:14 PM)     5/6/2013 6:35:14 PM
GameInit (10 - 5/6/2013 6:35:14 PM)     5/6/2013 7:14:20 PM
General military infinite loop averted! GreekSfendonitai     5/6/2013 7:16:08 PM
General military infinite loop averted! GreekEkdromos     5/7/2013 5:17:30 PM
GameInit (0 - 5/7/2013 5:17:29 PM)     5/7/2013 5:17:30 PM
GameInit (1 - 5/7/2013 5:17:30 PM)     5/7/2013 5:17:30 PM
GameInit (2 - 5/7/2013 5:17:30 PM)     5/7/2013 5:17:31 PM
audio load: 158     5/7/2013 5:17:31 PM
GameInit (3 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (4 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (5 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (6 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (7 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (8 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:31 PM
GameInit (9 - 5/7/2013 5:17:31 PM)     5/7/2013 5:17:32 PM
GameInit (10 - 5/7/2013 5:17:32 PM)     5/7/2013 5:33:19 PM
GameInit (0 - 5/7/2013 5:33:19 PM)     5/7/2013 5:33:19 PM
GameInit (1 - 5/7/2013 5:33:19 PM)     5/7/2013 5:33:19 PM
GameInit (2 - 5/7/2013 5:33:19 PM)     5/7/2013 5:33:20 PM
audio load: 158     5/7/2013 5:33:20 PM
GameInit (3 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (4 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (5 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (6 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (7 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (8 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:20 PM
GameInit (9 - 5/7/2013 5:33:20 PM)     5/7/2013 5:33:21 PM
GameInit (10 - 5/7/2013 5:33:21 PM)     5/7/2013 9:57:37 PM
GameInit (0 - 5/7/2013 9:57:37 PM)     5/7/2013 9:57:37 PM
GameInit (1 - 5/7/2013 9:57:37 PM)     5/7/2013 9:57:37 PM
GameInit (2 - 5/7/2013 9:57:37 PM)     5/7/2013 9:57:38 PM
audio load: 158     5/7/2013 9:57:38 PM
GameInit (3 - 5/7/2013 9:57:38 PM)     5/7/2013 9:57:38 PM
GameInit (4 - 5/7/2013 9:57:38 PM)     5/7/2013 9:57:38 PM
GameInit (5 - 5/7/2013 9:57:38 PM)     5/7/2013 9:57:39 PM
GameInit (6 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (7 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (8 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (9 - 5/7/2013 9:57:39 PM)     5/7/2013 9:57:39 PM
GameInit (10 - 5/7/2013 9:57:39 PM)     5/7/2013 9:59:35 PM
GameInit (0 - 5/7/2013 9:59:35 PM)     5/7/2013 9:59:35 PM
GameInit (1 - 5/7/2013 9:59:35 PM)     5/7/2013 9:59:35 PM
GameInit (2 - 5/7/2013 9:59:35 PM)     5/7/2013 9:59:36 PM
audio load: 158     5/7/2013 9:59:36 PM
GameInit (3 - 5/7/2013 9:59:36 PM)     5/7/2013 9:59:36 PM
GameInit (4 - 5/7/2013 9:59:36 PM)     5/7/2013 9:59:36 PM
GameInit (5 - 5/7/2013 9:59:36 PM)     5/7/2013 9:59:37 PM
GameInit (6 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (7 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (8 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (9 - 5/7/2013 9:59:37 PM)     5/7/2013 9:59:37 PM
GameInit (10 - 5/7/2013 9:59:37 PM)     5/8/2013 5:16:59 PM
GameInit (0 - 5/8/2013 5:16:59 PM)     5/8/2013 5:16:59 PM
GameInit (1 - 5/8/2013 5:16:59 PM)     5/8/2013 5:16:59 PM
GameInit (2 - 5/8/2013 5:16:59 PM)     5/8/2013 5:17:00 PM
audio load: 158     5/8/2013 5:17:00 PM
GameInit (3 - 5/8/2013 5:17:00 PM)     5/8/2013 5:17:00 PM
GameInit (4 - 5/8/2013 5:17:00 PM)     5/8/2013 5:17:00 PM
GameInit (5 - 5/8/2013 5:17:00 PM)     5/8/2013 5:17:01 PM
GameInit (6 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (7 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (8 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (9 - 5/8/2013 5:17:01 PM)     5/8/2013 5:17:01 PM
GameInit (10 - 5/8/2013 5:17:01 PM)     5/8/2013 5:24:09 PM
GameInit (0 - 5/8/2013 5:24:09 PM)     5/8/2013 5:24:09 PM
GameInit (1 - 5/8/2013 5:24:09 PM)     5/8/2013 5:24:09 PM
GameInit (2 - 5/8/2013 5:24:09 PM)     5/8/2013 5:24:10 PM
audio load: 158     5/8/2013 5:24:10 PM
GameInit (3 - 5/8/2013 5:24:10 PM)     5/8/2013 5:24:10 PM
GameInit (4 - 5/8/2013 5:24:10 PM)     5/8/2013 5:24:11 PM
GameInit (5 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (6 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (7 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (8 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (9 - 5/8/2013 5:24:11 PM)     5/8/2013 5:24:11 PM
GameInit (10 - 5/8/2013 5:24:11 PM)     5/8/2013 8:29:04 PM
GameInit (0 - 5/8/2013 8:29:04 PM)     5/8/2013 8:29:04 PM
GameInit (1 - 5/8/2013 8:29:04 PM)     5/8/2013 8:29:04 PM
GameInit (2 - 5/8/2013 8:29:04 PM)     5/8/2013 8:29:05 PM
audio load: 158     5/8/2013 8:29:05 PM
GameInit (3 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (4 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (5 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (6 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (7 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (8 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:05 PM
GameInit (9 - 5/8/2013 8:29:05 PM)     5/8/2013 8:29:06 PM
GameInit (10 - 5/8/2013 8:29:06 PM)     5/8/2013 8:29:39 PM
GameInit (0 - 5/8/2013 8:29:39 PM)     5/8/2013 8:29:39 PM
GameInit (1 - 5/8/2013 8:29:39 PM)     5/8/2013 8:29:39 PM
GameInit (2 - 5/8/2013 8:29:39 PM)     5/8/2013 8:29:40 PM
audio load: 158     5/8/2013 8:29:40 PM
GameInit (3 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (4 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (5 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (6 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (7 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (8 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:40 PM
GameInit (9 - 5/8/2013 8:29:40 PM)     5/8/2013 8:29:41 PM
GameInit (10 - 5/8/2013 8:29:41 PM)     5/8/2013 8:34:53 PM
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/8/2013 8:34:53 PM
:    -----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in <filename unknown>:0 
  at World.HandleSpawnCountersAndCrime () [0x00000] in <filename unknown>:0 
  at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/9/2013 5:42:39 AM
GameInit (0 - 5/9/2013 5:42:39 AM)     5/9/2013 5:42:40 AM
GameInit (1 - 5/9/2013 5:42:40 AM)     5/9/2013 5:42:40 AM
GameInit (2 - 5/9/2013 5:42:40 AM)     5/9/2013 5:42:41 AM
audio load: 158     5/9/2013 5:42:41 AM
GameInit (3 - 5/9/2013 5:42:41 AM)     5/9/2013 5:42:41 AM
GameInit (4 - 5/9/2013 5:42:41 AM)     5/9/2013 5:42:41 AM
GameInit (5 - 5/9/2013 5:42:41 AM)     5/9/2013 5:42:41 AM
GameInit (6 - 5/9/2013 5:42:41 AM)     5/9/2013 5:42:41 AM
GameInit (7 - 5/9/2013 5:42:41 AM)     5/9/2013 5:42:41 AM
GameInit (8 - 5/9/2013 5:42:41 AM)     5/9/2013 5:42:41 AM
GameInit (9 - 5/9/2013 5:42:41 AM)     5/9/2013 5:42:42 AM
GameInit (10 - 5/9/2013 5:42:42 AM)     5/9/2013 5:44:57 AM
GameInit (0 - 5/9/2013 5:44:57 AM)     5/9/2013 5:44:58 AM
GameInit (1 - 5/9/2013 5:44:58 AM)     5/9/2013 5:44:58 AM
GameInit (2 - 5/9/2013 5:44:58 AM)     5/9/2013 5:44:59 AM
audio load: 158     5/9/2013 5:44:59 AM
GameInit (3 - 5/9/2013 5:44:59 AM)     5/9/2013 5:44:59 AM
GameInit (4 - 5/9/2013 5:44:59 AM)     5/9/2013 5:44:59 AM
GameInit (5 - 5/9/2013 5:44:59 AM)     5/9/2013 5:44:59 AM
GameInit (6 - 5/9/2013 5:44:59 AM)     5/9/2013 5:44:59 AM
GameInit (7 - 5/9/2013 5:44:59 AM)     5/9/2013 5:44:59 AM
GameInit (8 - 5/9/2013 5:44:59 AM)     5/9/2013 5:44:59 AM
GameInit (9 - 5/9/2013 5:44:59 AM)     5/9/2013 5:44:59 AM
GameInit (10 - 5/9/2013 5:44:59 AM)     5/9/2013 9:28:52 PM
GameInit (0 - 5/9/2013 9:28:52 PM)     5/9/2013 9:28:52 PM
GameInit (1 - 5/9/2013 9:28:52 PM)     5/9/2013 9:28:52 PM
GameInit (2 - 5/9/2013 9:28:52 PM)     5/9/2013 9:28:53 PM
audio load: 158     5/9/2013 9:28:53 PM
GameInit (3 - 5/9/2013 9:28:53 PM)     5/9/2013 9:28:53 PM
GameInit (4 - 5/9/2013 9:28:53 PM)     5/9/2013 9:28:54 PM
GameInit (5 - 5/9/2013 9:28:54 PM)     5/9/2013 9:28:54 PM
GameInit (6 - 5/9/2013 9:28:54 PM)     5/9/2013 9:28:54 PM
GameInit (7 - 5/9/2013 9:28:54 PM)     5/9/2013 9:28:54 PM
GameInit (8 - 5/9/2013 9:28:54 PM)     5/9/2013 9:28:54 PM
GameInit (9 - 5/9/2013 9:28:54 PM)     5/9/2013 9:28:54 PM
GameInit (10 - 5/9/2013 9:28:54 PM)     5/9/2013 9:34:58 PM
GameInit (0 - 5/9/2013 9:34:57 PM)     5/9/2013 9:34:58 PM
GameInit (1 - 5/9/2013 9:34:58 PM)     5/9/2013 9:34:58 PM
GameInit (2 - 5/9/2013 9:34:58 PM)     5/9/2013 9:34:59 PM
audio load: 158     5/9/2013 9:34:59 PM
GameInit (3 - 5/9/2013 9:34:59 PM)     5/9/2013 9:34:59 PM
GameInit (4 - 5/9/2013 9:34:59 PM)     5/9/2013 9:34:59 PM
GameInit (5 - 5/9/2013 9:34:59 PM)     5/9/2013 9:34:59 PM
GameInit (6 - 5/9/2013 9:34:59 PM)     5/9/2013 9:34:59 PM
GameInit (7 - 5/9/2013 9:34:59 PM)     5/9/2013 9:34:59 PM
GameInit (8 - 5/9/2013 9:34:59 PM)     5/9/2013 9:34:59 PM
GameInit (9 - 5/9/2013 9:34:59 PM)     5/9/2013 9:35:00 PM
GameInit (10 - 5/9/2013 9:35:00 PM)     5/9/2013 10:00:58 PM
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/9/2013 10:00:58 PM
:    -----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

ArcenDebugLog.txt (41,434 bytes)   

Mick

May 9, 2013 10:04 pm

reporter  

Mick Save.save (9,464 bytes)

Cinth

May 9, 2013 10:06 pm

manager   ~0032061

Details?

Mick

May 9, 2013 10:08 pm

reporter   ~0032062

Don't really have any. Just was playing and got the fatal error about 17 turns or so in.

Chris_McElligottPark

May 9, 2013 10:13 pm

administrator   ~0032063

It's another of the "lying liar" stack trace crashes. For whatever reason they point to something innocuous that is not at all able to crash, when the real line number is somewhere completely else. When I run them in a reproducible fashion in the unity editor, then it gives me the real line number. But without a repro case, these "lying liar" stack traces basically mean I would have to search the entire codebase for an error that I don't even know the type of. :/

Cinth

May 9, 2013 10:14 pm

manager  

ArcenDebugLogcinth.txt (4,766 bytes)   
5/9/2013 7:11:48 PM
GameInit (0 - 5/9/2013 7:11:48 PM)     5/9/2013 7:11:48 PM
GameInit (1 - 5/9/2013 7:11:48 PM)     5/9/2013 7:11:48 PM
GameInit (2 - 5/9/2013 7:11:48 PM)     5/9/2013 7:11:51 PM
audio load: 158     5/9/2013 7:11:51 PM
GameInit (3 - 5/9/2013 7:11:51 PM)     5/9/2013 7:11:51 PM
GameInit (4 - 5/9/2013 7:11:51 PM)     5/9/2013 7:11:51 PM
GameInit (5 - 5/9/2013 7:11:51 PM)     5/9/2013 7:11:52 PM
GameInit (6 - 5/9/2013 7:11:52 PM)     5/9/2013 7:11:52 PM
GameInit (7 - 5/9/2013 7:11:52 PM)     5/9/2013 7:11:52 PM
GameInit (8 - 5/9/2013 7:11:52 PM)     5/9/2013 7:11:52 PM
GameInit (9 - 5/9/2013 7:11:52 PM)     5/9/2013 7:11:53 PM
GameInit (10 - 5/9/2013 7:11:53 PM)     5/9/2013 7:13:41 PM
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/9/2013 7:13:41 PM
:    -----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

ArcenDebugLogcinth.txt (4,766 bytes)   

Cinth

May 9, 2013 10:14 pm

manager  

UnhandledErrorscinth.txt (1,315 bytes)   
5/9/2013 7:13:41 PM (0.808) Mem: 68,718,592 Mode: SinglePlayer Plat:WindowsPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


UnhandledErrorscinth.txt (1,315 bytes)   

Cinth

May 9, 2013 10:15 pm

manager   ~0032064

I just added a set of logs generated by a fatal error on this save.
I had to load the save a second time and play it through to get the error though.

Chris_McElligottPark

May 9, 2013 10:17 pm

administrator   ~0032065

What were your repro steps? Just hit end turn, or more needed?

Mick

May 9, 2013 10:17 pm

reporter   ~0032066

I wasn't doing anything particularly "weird". I guess the weirdest things as dropping on of those tokens that smiles random tiles. Maybe it smited something that put the game in a weird state *shrug*.

Cinth

May 9, 2013 10:20 pm

manager   ~0032067

I just hit end turn. I bumped the replay speed up to 4x.
I did repro it a second time.

Basically both tests went like this:
Load up save, play it out 7 turns, exit to menu and reload save, play it out and it errors. I think it has something to do with the Midgard Serpent. Both times I got it to error the serpent has 2 turns left.

Cinth

May 9, 2013 10:25 pm

manager   ~0032068

@Mick: Basically when I asked about the details, its this stuff we are doing right now. How I went about getting the game to error again in a reliable way. The more detailed we can be in this part of the report, the easier (hopefully) it is for the guys to track it down. You can check out some of my other FE reports if you want a better idea about it :)

Chris_McElligottPark

May 9, 2013 10:32 pm

administrator   ~0032070

I was able to duplicate it, once, with just hitting end turn. I got the bogus line number even in unity. It was on my third time through, hitting end turn and skip to end (at speed 1) like a jillion times. On the bright side, I had an epiphany in general:

* Knock on wood, seemingly fixed an issue that was causing us to get "lying liar" stack traces that were completely useless to us in tracking down certain bugs when they happened.
** The problem arose from the fact that -- as we have known from some time -- anything in the OnGUI call stack in Unity 3D has completely borked error handling that does not work at all, can't be caught, and don't have valid stack traces.
** In the skip playback and skip to next unit buttons, we were violating one of our oldest rules of not calling game code directly from a GUI button even of this sort if we want an actual stack trace from it. Knock on wood, hopefully that solves the issue, though we've not been able to repro it yet.

Cinth

May 9, 2013 10:35 pm

manager   ~0032072

Slight note: We don't have the option to skip the playback, just units during the playback (unless I've missed something).

Chris_McElligottPark

May 9, 2013 10:36 pm

administrator   ~0032074

The big stop button...?

Cinth

May 9, 2013 10:38 pm

manager   ~0032076

Never moused over it.. common thing would be for that to stop the playback at that point like pause would. Didn't think about it being a skip playback button.

Chris_McElligottPark

May 9, 2013 10:39 pm

administrator   ~0032078

Yeah... I wasn't sure what to really do in terms of a visual for that, I guess.

Cinth

May 9, 2013 10:41 pm

manager   ~0032079

isn't the skip forward function usually the >>| looking button ( |<< being skip in reverse?)

Chris_McElligottPark

May 9, 2013 10:41 pm

administrator   ~0032081

Well yeah, but this is skip all. I could do >>>| but I thought that was odd.

Cinth

May 9, 2013 10:48 pm

manager   ~0032083

A google search for skip all button gave me an image with >|

Cinth

May 9, 2013 10:49 pm

manager   ~0032084

Might be a good question to ask on the forums... I might be alone in this one lol.

Cinth

May 9, 2013 11:08 pm

manager  

ArcenDebugLogCinthv2.txt (5,468 bytes)   
5/9/2013 8:01:27 PM
GameInit (0 - 5/9/2013 8:01:27 PM)     5/9/2013 8:01:28 PM
GameInit (1 - 5/9/2013 8:01:28 PM)     5/9/2013 8:01:28 PM
GameInit (2 - 5/9/2013 8:01:28 PM)     5/9/2013 8:01:30 PM
audio load: 158     5/9/2013 8:01:30 PM
GameInit (3 - 5/9/2013 8:01:30 PM)     5/9/2013 8:01:30 PM
GameInit (4 - 5/9/2013 8:01:30 PM)     5/9/2013 8:01:30 PM
GameInit (5 - 5/9/2013 8:01:30 PM)     5/9/2013 8:01:31 PM
GameInit (6 - 5/9/2013 8:01:31 PM)     5/9/2013 8:01:31 PM
GameInit (7 - 5/9/2013 8:01:31 PM)     5/9/2013 8:01:31 PM
GameInit (8 - 5/9/2013 8:01:31 PM)     5/9/2013 8:01:31 PM
GameInit (9 - 5/9/2013 8:01:31 PM)     5/9/2013 8:01:31 PM
GameInit (10 - 5/9/2013 8:01:31 PM)     5/9/2013 8:06:41 PM
GameInit (0 - 5/9/2013 8:06:41 PM)     5/9/2013 8:06:42 PM
GameInit (1 - 5/9/2013 8:06:42 PM)     5/9/2013 8:06:42 PM
GameInit (2 - 5/9/2013 8:06:42 PM)     5/9/2013 8:06:44 PM
audio load: 158     5/9/2013 8:06:44 PM
GameInit (3 - 5/9/2013 8:06:44 PM)     5/9/2013 8:06:44 PM
GameInit (4 - 5/9/2013 8:06:44 PM)     5/9/2013 8:06:44 PM
GameInit (5 - 5/9/2013 8:06:44 PM)     5/9/2013 8:06:45 PM
GameInit (6 - 5/9/2013 8:06:45 PM)     5/9/2013 8:06:45 PM
GameInit (7 - 5/9/2013 8:06:45 PM)     5/9/2013 8:06:45 PM
GameInit (8 - 5/9/2013 8:06:45 PM)     5/9/2013 8:06:45 PM
GameInit (9 - 5/9/2013 8:06:45 PM)     5/9/2013 8:06:46 PM
GameInit (10 - 5/9/2013 8:06:46 PM)     5/9/2013 8:07:30 PM
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/9/2013 8:07:30 PM
:    -----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

ArcenDebugLogCinthv2.txt (5,468 bytes)   

Cinth

May 9, 2013 11:09 pm

manager  

UnhandledErrorsCinthv2.txt (1,315 bytes)   
5/9/2013 8:07:30 PM (0.809) Mem: 31,395,840 Mode: SinglePlayer Plat:WindowsPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 
Stack Trace:   at ArcenRectangle.get_CenterX () [0x00000] in <filename unknown>:0 
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0 
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 


UnhandledErrorsCinthv2.txt (1,315 bytes)   

Cinth

May 9, 2013 11:10 pm

manager   ~0032088

Still got an error with this save, Logs included are from 809.
Loaded save and skipped next unit until it erred out (happened on initial play this time).

Chris_McElligottPark

May 9, 2013 11:20 pm

administrator   ~0032090

All right, all right:

* Put in some super paranoid checking and error prevention for an error that has been cropping up very occasionally for a while now -- this seems to be a "lying liar" line number case, but just in case it's not there is preventative code slathered all over it now.

Cinth

May 9, 2013 11:27 pm

manager   ~0032091

hahaha. Got to test the fix ya know.

Chris_McElligottPark

May 9, 2013 11:28 pm

administrator   ~0032092

Oh of course, I wouldn't have it any other way. You are super awesome for doing that sort of testing, by the way. :)

Cinth

May 9, 2013 11:32 pm

manager   ~0032095

If I had room to put that in my siggy I would :).. the one I have from Keith though.. it makes me laugh all the time.

Cinth

May 10, 2013 12:05 am

manager   ~0032098

Last edited: May 10, 2013 12:06 am

Ok.. only one log to upload this time.

If that was it and you don't laugh about it.....

Cinth

May 10, 2013 12:05 am

manager  

ArcenDebugLogCinthv3.txt (1,506 bytes)   
5/9/2013 8:43:22 PM
GameInit (0 - 5/9/2013 8:43:22 PM)     5/9/2013 8:43:23 PM
GameInit (1 - 5/9/2013 8:43:23 PM)     5/9/2013 8:43:23 PM
GameInit (2 - 5/9/2013 8:43:23 PM)     5/9/2013 8:43:26 PM
audio load: 158     5/9/2013 8:43:26 PM
GameInit (3 - 5/9/2013 8:43:26 PM)     5/9/2013 8:43:26 PM
GameInit (4 - 5/9/2013 8:43:26 PM)     5/9/2013 8:43:26 PM
GameInit (5 - 5/9/2013 8:43:26 PM)     5/9/2013 8:43:27 PM
GameInit (6 - 5/9/2013 8:43:27 PM)     5/9/2013 8:43:27 PM
GameInit (7 - 5/9/2013 8:43:27 PM)     5/9/2013 8:43:27 PM
GameInit (8 - 5/9/2013 8:43:27 PM)     5/9/2013 8:43:27 PM
GameInit (9 - 5/9/2013 8:43:27 PM)     5/9/2013 8:43:28 PM
GameInit (10 - 5/9/2013 8:43:28 PM)     5/9/2013 8:54:38 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:43 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:43 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:46 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:46 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:49 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:49 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:53 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:53 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:55:56 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:58:42 PM
Invincible to trojan horse!?  Impossible!     5/9/2013 8:58:43 PM
Invincible to trojan horse!?  Impossible!     
ArcenDebugLogCinthv3.txt (1,506 bytes)   

Mick

May 10, 2013 8:01 am

reporter   ~0032111

"Impossible!"

Obviously not!

Chris_McElligottPark

May 10, 2013 8:06 am

administrator   ~0032112

What is the exact wording? "I do not think that you know what that word means." That's not regarding the exact same word, of course.

Mick

May 10, 2013 8:07 am

reporter   ~0032113

"I do not think it means what you think it means."

Chris_McElligottPark

May 10, 2013 9:22 am

administrator   ~0032118

Hahaha, that's right. :)

Chris_McElligottPark

May 10, 2013 9:24 am

administrator   ~0032119

* Fixed the hilarious "Invincible to trojan horse!? Impossible!" error.

Issue History

Date Modified Username Field Change
May 9, 2013 10:03 pm Mick New Issue
May 9, 2013 10:03 pm Mick File Added: UnhandledErrors.txt
May 9, 2013 10:03 pm Mick File Added: ArcenDebugLog.txt
May 9, 2013 10:04 pm Mick File Added: Mick Save.save
May 9, 2013 10:06 pm Cinth Note Added: 0032061
May 9, 2013 10:08 pm Mick Note Added: 0032062
May 9, 2013 10:13 pm Chris_McElligottPark Note Added: 0032063
May 9, 2013 10:14 pm Cinth File Added: ArcenDebugLogcinth.txt
May 9, 2013 10:14 pm Cinth File Added: UnhandledErrorscinth.txt
May 9, 2013 10:15 pm Cinth Note Added: 0032064
May 9, 2013 10:17 pm Chris_McElligottPark Note Added: 0032065
May 9, 2013 10:17 pm Mick Note Added: 0032066
May 9, 2013 10:20 pm Cinth Note Added: 0032067
May 9, 2013 10:25 pm Cinth Note Added: 0032068
May 9, 2013 10:32 pm Chris_McElligottPark Note Added: 0032070
May 9, 2013 10:35 pm Cinth Note Added: 0032072
May 9, 2013 10:36 pm Chris_McElligottPark Note Added: 0032074
May 9, 2013 10:38 pm Cinth Note Added: 0032076
May 9, 2013 10:39 pm Chris_McElligottPark Note Added: 0032078
May 9, 2013 10:41 pm Cinth Note Added: 0032079
May 9, 2013 10:41 pm Chris_McElligottPark Note Added: 0032081
May 9, 2013 10:48 pm Cinth Note Added: 0032083
May 9, 2013 10:49 pm Cinth Note Added: 0032084
May 9, 2013 11:08 pm Cinth File Added: ArcenDebugLogCinthv2.txt
May 9, 2013 11:09 pm Cinth File Added: UnhandledErrorsCinthv2.txt
May 9, 2013 11:10 pm Cinth Note Added: 0032088
May 9, 2013 11:20 pm Chris_McElligottPark Note Added: 0032090
May 9, 2013 11:27 pm Cinth Note Added: 0032091
May 9, 2013 11:28 pm Chris_McElligottPark Note Added: 0032092
May 9, 2013 11:32 pm Cinth Note Added: 0032095
May 10, 2013 12:05 am Cinth Note Added: 0032098
May 10, 2013 12:05 am Cinth File Added: ArcenDebugLogCinthv3.txt
May 10, 2013 12:06 am Cinth Note Edited: 0032098
May 10, 2013 8:01 am Mick Note Added: 0032111
May 10, 2013 8:06 am Chris_McElligottPark Note Added: 0032112
May 10, 2013 8:07 am Mick Note Added: 0032113
May 10, 2013 9:22 am Chris_McElligottPark Note Added: 0032118
May 10, 2013 9:24 am Chris_McElligottPark Internal Weight => New
May 10, 2013 9:24 am Chris_McElligottPark Note Added: 0032119
May 10, 2013 9:24 am Chris_McElligottPark Status new => resolved
May 10, 2013 9:24 am Chris_McElligottPark Fixed in Version => .811
May 10, 2013 9:24 am Chris_McElligottPark Resolution open => fixed
May 10, 2013 9:24 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception