View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011433 | Skyward Collapse | Gameplay Idea | May 10, 2013 9:58 am | May 13, 2013 11:53 am | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .810 | ||||
Fixed in Version | .813 | ||||
Summary | 0011433: Make Midgard Serpent unable to target resource buildings | ||||
Description | Ok, as best I can tell, this particular item is basically meant to be a quick, yet undirected strike at the enemy cities to weaken them a bit, right? The problem is that if it strikes basic resource buildings, it's pretty much doing nothing, because those wont have much of an actual effect on the cities that they're in. It would be more effective/useful if it could target everything EXCEPT resource buildings. Perhaps also have it spawn in a bandit with each turn as well to add a little cost to the potential damage; the "5 random tiles smited" becomes less and less of an issue as the map fills with more and more tiles, usually it doesnt really affect much. Maybe increase that number as well? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I figured it was a way for the Norse to help the Greeks remodel ;) |
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Thanks. ;) * Midgard Serpent has been made more vicious, so that it's effect is now multiplied by the number of enemy towns. ** So if there are six enemy towns, then 30 random land tiles and twelve enemy buildings (distributed randomly through all the towns, not two per town) are destroyed. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 10, 2013 9:58 am | Misery | New Issue | |
May 10, 2013 11:35 pm | Winge | Note Added: 0032149 | |
May 13, 2013 11:53 am | Chris_McElligottPark | Internal Weight | => New |
May 13, 2013 11:53 am | Chris_McElligottPark | Note Added: 0032187 | |
May 13, 2013 11:53 am | Chris_McElligottPark | Status | new => resolved |
May 13, 2013 11:53 am | Chris_McElligottPark | Fixed in Version | => .813 |
May 13, 2013 11:53 am | Chris_McElligottPark | Resolution | open => fixed |
May 13, 2013 11:53 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |