View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011475 | Skyward Collapse | Gameplay Idea | May 13, 2013 3:42 am | May 13, 2013 10:42 am | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .812 | ||||
Fixed in Version | .813 | ||||
Summary | 0011475: Prevent Siege units from getting auto-heal boost from ruins | ||||
Description | Because it wastes a ruins use, as they cannot auto-heal at all anyway. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * Some basic improvements to the random bonuses from ruins have been added: ** The attack boost won't be granted to units without attack. ** The auto-heal boost won't be granted to units without auto-heal. ** The target bonuses boost won't be granted to units without target bonuses. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 13, 2013 3:42 am | Misery | New Issue | |
May 13, 2013 10:42 am | Chris_McElligottPark | Internal Weight | => New |
May 13, 2013 10:42 am | Chris_McElligottPark | Note Added: 0032176 | |
May 13, 2013 10:42 am | Chris_McElligottPark | Status | new => resolved |
May 13, 2013 10:42 am | Chris_McElligottPark | Fixed in Version | => .813 |
May 13, 2013 10:42 am | Chris_McElligottPark | Resolution | open => fixed |
May 13, 2013 10:42 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |