View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011509 | Skyward Collapse | Balance Issue | May 16, 2013 9:21 am | May 16, 2013 12:23 pm | |
Reporter | AlgaeNymph | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | .815 | ||||
Summary | 0011509: Cerberus too easily evaded | ||||
Description | In the new tutorial I decided to use a cerberus to counter the light elf since I didn't want the Greeks getting a lead on the Norse again. The elf just pounded away on buildings while right next to the dog. Perhaps letting cerberi attack adjacent squares would be good? | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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The idea behind Cerberus is that he guards bottlenecks. If you put him where there is no bottleneck, then he'll be useless, as you noted. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 16, 2013 9:21 am | AlgaeNymph | New Issue | |
May 16, 2013 9:22 am | AlgaeNymph | Summary | Cerberus too easilly evaded => Cerberus too easily evaded |
May 16, 2013 12:19 pm | tigersfan | Internal Weight | => Feature Suggestion |
May 16, 2013 12:19 pm | tigersfan | Status | new => considering |
May 16, 2013 12:23 pm | Chris_McElligottPark | Note Added: 0032297 | |
May 16, 2013 12:23 pm | Chris_McElligottPark | Status | considering => closed |
May 16, 2013 12:23 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 16, 2013 12:23 pm | Chris_McElligottPark | Resolution | open => won't fix |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |