View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011527 | Skyward Collapse | GUI | May 16, 2013 6:46 pm | May 21, 2013 10:36 am | |
Reporter | windgen | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .815 | ||||
Summary | 0011527: Strange ordering of combat messages | ||||
Description | In the attached screenshot, the messages are: (a) +200 Auto Heal (b) 1100 Fatal Damage To Marauder (c) 250 Damage To Chimera I believe that the situation was an undamaged Chimera attacking the Marauder (but I took the screenshot last night so I'm no longer 100% sure about this). The Auto Heal message (a) should come last, because it's logically impossible for the Chimera to heal if it isn't damaged yet. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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This is resolved in the battle site messages. In the popups (if you turn these on) you may still see this in terms of the fact that it's just trying to find space to put them all in. |
Date Modified | Username | Field | Change |
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May 16, 2013 6:46 pm | windgen | New Issue | |
May 16, 2013 6:47 pm | windgen | File Added: bug11527.png | |
May 17, 2013 4:35 pm | tigersfan | Internal Weight | => Feature Suggestion |
May 17, 2013 4:35 pm | tigersfan | Status | new => considering |
May 17, 2013 4:35 pm | tigersfan | Description Updated | |
May 21, 2013 10:36 am | Chris_McElligottPark | Note Added: 0032532 | |
May 21, 2013 10:36 am | Chris_McElligottPark | Status | considering => resolved |
May 21, 2013 10:36 am | Chris_McElligottPark | Resolution | open => fixed |
May 21, 2013 10:36 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |