View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011536 | Skyward Collapse | Gameplay Issue | May 17, 2013 1:34 am | May 17, 2013 4:46 pm | |
Reporter | YoukaiCountry | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | .817 | ||||
Summary | 0011536: Differentiate between faction turn and overall turn | ||||
Description | Something that confused me was that there is no major differentiation between faction turns and the overall turn that consists of both faction turns, even though they are actually different things. For instance, upon clicking 'end turn' after the first faction, the turn number in the top bar does not increase, even though the terminology 'end turn' suggests it should. My suggestion would be to rename the overall turn to round, since it's a round of the factions. The top bar would then say 'round x', and cooldowns and such would be given in rounds. The faction turns would keep the name turn. The 'end turn' button would remain unchanged. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 17, 2013 1:34 am | YoukaiCountry | New Issue | |
May 17, 2013 4:46 pm | tigersfan | Internal Weight | => Feature Suggestion |
May 17, 2013 4:46 pm | tigersfan | Status | new => considering |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |