View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011551 | Skyward Collapse | Bug - Gameplay | May 17, 2013 11:01 pm | Aug 19, 2013 1:58 pm | |
Reporter | keith.lamothe | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .901 | ||||
Fixed in Version | 1.901 Release Candidate 2 | ||||
Summary | 0011551: Simultaneous Unit Production Can Produce Some Units For Free | ||||
Description | I did some mantis searching and couldn't find this already reported, so: Situation: Six barracks ready to produce a unit next turn, but there are only resources in the stockpile + next-turn-production for 3, maybe 4 of those units. Expected Behavior: Only 3 or 4 units are produced. Observed Behavior: All 6 units are produced. Steps to reproduce: 1) Load attached save. 2) Observe 6 norse barracks. 3) Observe costs in norse barracks tooltip. 16 bacon needed per unit, 48 currently available. 4) Observe only 1 norse pig farm, so 4 pigs or 8 bacon per turn. Note that 48+8=56 bacon is not enough to produce 6 units. 5) Hit end turn. 6) Observe 6 units being produced. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
duplicate of | 0011616 | resolved | Chris_McElligottPark | Horses spendable multiple times? |
has duplicate | 0012067 | resolved | Chris_McElligottPark | Unit production can happen even when you don't have enough resources. |
|
|
|
I was wondering about that. I thought I saw something odd with the Greek Barracks producing two cavalry with <10 horses, but my production numbers are much less coordinated by design. I normally don't see it, because I prefer forcing a trickle of units, rather than a flood. |
|
Thanks! * Fixed a super longstanding bug where if you were low on a resource, buildings that produce units could still produce lots of that unit so long as they had enough to produce one. This has been leading to at least somewhat inflated armies since the dawn of this game, honestly. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 17, 2013 11:01 pm | keith.lamothe | New Issue | |
May 17, 2013 11:01 pm | keith.lamothe | File Added: SkippingSomeCosts.save | |
May 18, 2013 2:19 pm | Winge | Note Added: 0032423 | |
May 21, 2013 9:29 am | tigersfan | Internal Weight | New => Major Problem |
May 21, 2013 9:29 am | tigersfan | Assigned To | => Chris_McElligottPark |
May 21, 2013 9:29 am | tigersfan | Status | new => assigned |
Aug 19, 2013 1:56 pm | Chris_McElligottPark | Relationship added | duplicate of 0011616 |
Aug 19, 2013 1:58 pm | Chris_McElligottPark | Note Added: 0033304 | |
Aug 19, 2013 1:58 pm | Chris_McElligottPark | Status | assigned => resolved |
Aug 19, 2013 1:58 pm | Chris_McElligottPark | Fixed in Version | => 1.901 Release Candidate 2 |
Aug 19, 2013 1:58 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 19, 2013 1:58 pm | Chris_McElligottPark | Relationship added | has duplicate 0012067 |