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IDProjectCategoryLast Update
0001159AI War 1 / ClassicBalance IssueJan 3, 2011 11:45 am
ReporterDazio Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version4.028 
Summary0001159: [4.029] Defender mode needs it's own AI Type.
DescriptionAlright, been fooling around with Defender mode and noticed that AI types are getting applied.

As I play Random All, this means my experience has ranged from pathetically easy to impossible.

Sledge hammer AI Type = 0000452:0000700 ships at the 4 minute mark.

To test, I specifically picked Shield Ninny for both AI Types next game.
I never got attacked at all, easiest win ever. :(

To avoid the confusion of everyone saying that this or that AI Type should be Defender allowed, I suggest that the Defender mode have it's own specific AI type that is only used for Defender type games.

Defender mode is pure survival, most of the AI's tricks don't work in this mode anyway.
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Chris_McElligottPark

Nov 8, 2010 8:36 am

administrator   ~0002904

One major goal of defender mode is to have it able to use most of the features of the main game; though sometimes that would make things really hard or easy, etc. Having it limited to a single AI type is definitely not a goal. It's basically working as intended.

Issue History

Date Modified Username Field Change
Nov 6, 2010 1:03 pm Dazio New Issue
Nov 8, 2010 8:36 am Chris_McElligottPark Note Added: 0002904
Nov 8, 2010 8:36 am Chris_McElligottPark Status new => resolved
Nov 8, 2010 8:36 am Chris_McElligottPark Resolution open => won't fix
Nov 8, 2010 8:36 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 3, 2011 11:45 am Chris_McElligottPark Status resolved => closed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue