View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011641 | Skyward Collapse | Gameplay Idea | May 23, 2013 9:36 am | May 23, 2013 10:24 am | |
Reporter | Mick | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .990 | ||||
Fixed in Version | 1.000 First Official! | ||||
Summary | 0011641: Show when units are created from Inhabited Forest | ||||
Description | As it stands, it seems these units come out of nowhere. Their spawning should be showed to the player just like spawned units from military units are. This should be the general truth for *everything* that spawns anywhere actually. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * When units spawn from inhabited forests or dead forests, the camera now focuses on them and shows them appear during playback as with any other unit that spawns. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 23, 2013 9:36 am | Mick | New Issue | |
May 23, 2013 10:24 am | Chris_McElligottPark | Internal Weight | => New |
May 23, 2013 10:24 am | Chris_McElligottPark | Note Added: 0032584 | |
May 23, 2013 10:24 am | Chris_McElligottPark | Status | new => resolved |
May 23, 2013 10:24 am | Chris_McElligottPark | Fixed in Version | => 1.000 First Official! |
May 23, 2013 10:24 am | Chris_McElligottPark | Resolution | open => fixed |
May 23, 2013 10:24 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |