View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011648 | Skyward Collapse | Balance Issue | May 23, 2013 7:45 pm | May 24, 2013 10:03 am | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.001 | ||||
Fixed in Version | 1.002 Hunting Through Rubble | ||||
Summary | 0011648: Increase AP cost of Oxybelle from 3 to 4 | ||||
Description | Mainly because this thing is ridiculously devastating. I know it's kinda SUPPOSED to be, but I think it could be toned down just a bit, to have 2 max attacks per turn instead of 3; that might make it a little more manageable. Just a rather mild nerf like that is all this one needs, I think. Other stats are all fine, to me. I saw this one brought up on the Steam forums for the game, and from my own experiences in the game I agreed with it (to a point). I dont think that AP change will at all hurt the unit's usefulness (it's still going to be crazy strong), but yeah, it's an easy to get unit that's unlocked from the start, and while the Greek human units are supposed to be stronger than the Norse, this one might be just a LITTLE much. So this small change might balance it out a bit, to not be as hyper-devastating, particularly in the early game. It'll still be one-shotting some buildings in the late game like it should! | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I agree. They hit 4 times as heavy as the Greek counterparts (2000 attack opposed to 500) AND can attack multiple times. Sure, they do not do splash, but still... with Ares out they can eradicate lots of stuff quickly. Get the nerfbat! |
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Thanks! * The attack AP cost for Oxybele has been increased from 3 to 5. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 23, 2013 7:45 pm | Misery | New Issue | |
May 24, 2013 7:15 am | Ipkins | Note Added: 0032598 | |
May 24, 2013 10:03 am | Chris_McElligottPark | Internal Weight | => New |
May 24, 2013 10:03 am | Chris_McElligottPark | Note Added: 0032605 | |
May 24, 2013 10:03 am | Chris_McElligottPark | Status | new => resolved |
May 24, 2013 10:03 am | Chris_McElligottPark | Fixed in Version | => 1.002 Hunting Through Rubble |
May 24, 2013 10:03 am | Chris_McElligottPark | Resolution | open => fixed |
May 24, 2013 10:03 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |