View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011661 | Skyward Collapse | Bug - Gameplay | May 24, 2013 10:57 am | May 24, 2013 4:05 pm | |
Reporter | restingsound | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.001 | ||||
Fixed in Version | 1.002 Hunting Through Rubble | ||||
Summary | 0011661: Gods Spawn In Different Locations for Each Player In Multiplayer Games | ||||
Description | Gods seem to spawn in different random location for each player in multiplayer games. This is only a minor issue until you issue a command that involves a god and the game tries to render this differently for each player. Twitch Stream Showing the Error http://www.twitch.tv/jtw158/b/407447226 Crash happens between 3:06 and 3:07 after crash In this case the restingsound (host) issued a Direct Command Military Attack onto the Red god, which was in a different location for jtw158 (player 2) jtw158 crashed. When he rejoined the gods were in the correct location for both players. Also later gods in the game spawned in the same location for both players. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Sorry about that -- and thanks for the report! * Fixed an issue where sometimes entities, particularly gods, could spawn in different places in multiplayer. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 24, 2013 10:57 am | restingsound | New Issue | |
May 24, 2013 4:05 pm | Chris_McElligottPark | Internal Weight | => New |
May 24, 2013 4:05 pm | Chris_McElligottPark | Note Added: 0032607 | |
May 24, 2013 4:05 pm | Chris_McElligottPark | Status | new => resolved |
May 24, 2013 4:05 pm | Chris_McElligottPark | Fixed in Version | => 1.002 Hunting Through Rubble |
May 24, 2013 4:05 pm | Chris_McElligottPark | Resolution | open => fixed |
May 24, 2013 4:05 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |