View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011663 | Skyward Collapse | Bug - Gameplay | May 24, 2013 11:00 am | May 30, 2013 12:39 pm | |
Reporter | Bluddy | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.001 | ||||
Fixed in Version | 1.007 Stats Fit For A God | ||||
Summary | 0011663: Minotaurs from labyrinth can move into same square | ||||
Description | Aside from being insanely OP (which has been fixed now), a red minotaur has stepped onto the same square as a blue one, causing only one of them to be selectable. I don't think the game is supposed to allow unit stacking, right? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Fixed a bug with the midgard serpent and a few other similar global-effect tokens where they could remove tiles after units had already precalculated that they would move there, thus leading to units leaping over holes and doing other really strange stuff like stacking up on top of one another, etc. ** This also was affecting the labyrinth and Yggdrasil in terms of causing unit stacking. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 24, 2013 11:00 am | Bluddy | New Issue | |
May 30, 2013 12:39 pm | Chris_McElligottPark | Internal Weight | => New |
May 30, 2013 12:39 pm | Chris_McElligottPark | Note Added: 0032721 | |
May 30, 2013 12:39 pm | Chris_McElligottPark | Status | new => resolved |
May 30, 2013 12:39 pm | Chris_McElligottPark | Fixed in Version | => 1.007 Stats Fit For A God |
May 30, 2013 12:39 pm | Chris_McElligottPark | Resolution | open => fixed |
May 30, 2013 12:39 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |