View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011714 | Skyward Collapse | Bug - Gameplay | May 27, 2013 10:14 pm | May 28, 2013 5:11 pm | |
Reporter | matobinder | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.004 Rise of the Valkyrie | ||||
Fixed in Version | 1.006 Listen When I Command! | ||||
Summary | 0011714: Town Center "invulnerable" because near allied building | ||||
Description | As designed, my town center is invulnerable, because there is an allied building in town. However, that Allied building some how has an enemy unit on top of it, and it is not destroyed. I've attached a save of the game showing the problem.Look Lower-Center I did attach a screen shot of it. I'll describe it here. I have the following two buildings left in a town. Norse Town Center(Red) Wood Cutter (Red) There is a Prodromos Lvl 4(Blue) unit on TOP of the Wood Cutter(Red) tile. The other units keep trying to attack town center, and of course do not do any damamge because of that Wood Cutter(Blue) that is still around, sitting with a RED unit on it Thanks for the great game | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Sweeeeeet! Thank you for this savegame! :D I was able to finally reproduce a bug I've been searching for with this, and thus able to fix it. :) * Fixed a huge bug that was causing MP desyncs as well as causing some melee units to act insanely during solo play -- but ONLY when you didn't skip to the end of combat, but instead watched it all the way through. The speed of playback could also mess with this. |
Date Modified | Username | Field | Change |
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May 27, 2013 10:14 pm | matobinder | New Issue | |
May 27, 2013 10:14 pm | matobinder | File Added: 2013-05-27_00001.jpg | |
May 28, 2013 12:10 am | matobinder | File Added: townCenterBug.save | |
May 28, 2013 12:11 am | matobinder | Description Updated | |
May 28, 2013 5:11 pm | Chris_McElligottPark | Internal Weight | => New |
May 28, 2013 5:11 pm | Chris_McElligottPark | Note Added: 0032676 | |
May 28, 2013 5:11 pm | Chris_McElligottPark | Status | new => resolved |
May 28, 2013 5:11 pm | Chris_McElligottPark | Fixed in Version | => 1.006 Listen When I Command! |
May 28, 2013 5:11 pm | Chris_McElligottPark | Resolution | open => fixed |
May 28, 2013 5:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |