View Issue Details

IDProjectCategoryLast Update
0011734AI War 1 / ClassicBug - GameplayMay 30, 2013 8:59 am
ReporterSpikey00 Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version6.035 
Fixed in Version6.038 
Summary0011734: Protector starship oddity
DescriptionIt seems there's a strange issue with anti-starship arachnid guard posts and probably other combat situations; when their energy shot gets destroyed by the counter-energy-shot turret, the guard post seems to get a free reload and shoots another projectile before it completes a reload cycle.

This also seems to be affecting Zenith bombards, so it might be relevant to high-damage-per-salvo ships.

EDIT: check Clarity's End in save, if needed.
TagsNo tags attached.
Internal WeightNew

Activities

Spikey00

May 29, 2013 6:17 pm

reporter  

vengeanceAlpha.sav (153,531 bytes)

keith.lamothe

May 30, 2013 8:59 am

administrator   ~0032704

Fixed for 6.038, thanks :)

Issue History

Date Modified Username Field Change
May 29, 2013 6:17 pm Spikey00 New Issue
May 29, 2013 6:17 pm Spikey00 File Added: vengeanceAlpha.sav
May 29, 2013 6:18 pm Spikey00 Description Updated
May 30, 2013 8:59 am keith.lamothe Internal Weight => New
May 30, 2013 8:59 am keith.lamothe Note Added: 0032704
May 30, 2013 8:59 am keith.lamothe Status new => resolved
May 30, 2013 8:59 am keith.lamothe Fixed in Version => 6.038
May 30, 2013 8:59 am keith.lamothe Resolution open => fixed
May 30, 2013 8:59 am keith.lamothe Assigned To => keith.lamothe