View Issue Details

IDProjectCategoryLast Update
0011758Skyward CollapseBug - GameplayJun 19, 2013 11:55 am
Reporternas1m Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.007 Stats Fit For A God 
Fixed in Version1.012 Just Bonuses All The Way Down 
Summary0011758: Nemean Lion not picked up by regular Greek Unit (even though it enters its tile)
DescriptionSee attached screenshot and save.
TagsNo tags attached.
Internal WeightNew

Activities

nas1m

May 31, 2013 12:53 pm

reporter  

2013-05-31_00001.jpg (387,399 bytes)

nas1m

May 31, 2013 12:54 pm

reporter  

1007-NHH.save (8,958 bytes)

Winge

May 31, 2013 5:01 pm

reporter   ~0032745

That unit already has a buff (the star). Units with buffs do not pick up tokens (at least not that I've seen). Some additional explanation during the tutorial about buffs might help eliminate confusion.

Chris_McElligottPark

Jun 13, 2013 11:43 am

administrator   ~0032900

Winge is exactly right. I'll have to figure out somewhere to make a note about that, but I'm not sure that it's honestly that relevant in the tutorial, or that people will remember from then. Thoughts?

nas1m

Jun 13, 2013 1:12 pm

reporter   ~0032906

Some kind of notifier/clarification would be okay to me.
I am at loss as far as the most convenient location is concerned as well, though.

Maybe as a part of the tooltip to the mythological token icon on the left sidebar?
I would be easy to miss it there as well, though...

Chris_McElligottPark

Jun 19, 2013 11:55 am

administrator   ~0032983

Thanks!

* Previously, there was some logic that was a bit confusing for even veteran players (who often didn't know about it):
** If a unit had previously picked up a bonus directly (as opposed to being granted a bonus through a god power, woe, or from buildings in the town they started in), then they would no longer be able to pick up any more bonus tokens or ransack any more ruins.
** This made sense in terms of the ruins, but was confusing with tokens that units would inexplicably just walk past, seeming like a bug or like frustrating AI at best.
** The logic has thus been changed so that:
*** If units already have a specific token's bonus, that they cannot pick up that token. Otherwise they can pick up as many tokens as they come across.
*** Each unit can only ransack a single ruins tile once, as before.
** This new logic will actually change game flow more than a little bit, because it really allows for mega super units with bonuses stacked like crazy. That sort of unit is not typically to your advantage, so that's ok. ;)

Issue History

Date Modified Username Field Change
May 31, 2013 12:53 pm nas1m New Issue
May 31, 2013 12:53 pm nas1m File Added: 2013-05-31_00001.jpg
May 31, 2013 12:54 pm nas1m File Added: 1007-NHH.save
May 31, 2013 5:01 pm Winge Note Added: 0032745
Jun 13, 2013 11:43 am Chris_McElligottPark Note Added: 0032900
Jun 13, 2013 11:43 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 13, 2013 11:43 am Chris_McElligottPark Status new => feedback
Jun 13, 2013 1:12 pm nas1m Note Added: 0032906
Jun 13, 2013 1:12 pm nas1m Status feedback => assigned
Jun 19, 2013 11:55 am Chris_McElligottPark Internal Weight => New
Jun 19, 2013 11:55 am Chris_McElligottPark Note Added: 0032983
Jun 19, 2013 11:55 am Chris_McElligottPark Status assigned => resolved
Jun 19, 2013 11:55 am Chris_McElligottPark Fixed in Version => 1.012 Just Bonuses All The Way Down
Jun 19, 2013 11:55 am Chris_McElligottPark Resolution open => fixed