View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011772 | AI War 1 / Classic | Bug - Other | Jun 2, 2013 3:53 am | Jun 2, 2013 5:50 am | |
Reporter | Aquohn | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 6.040 | ||||
Summary | 0011772: Weird health behaviour | ||||
Description | I'm not sure if this is a bug, a feature, or a perceptive illusion, but whenever I take out my raider squadrons, they will always end up with two of them having roughly the same health in the yellow region, and one guy in the green, which the AI seems curiously averse to hitting. In the meantime, the little box at the bottom right, which used to display health of unit with highest percentage of health intact/health of unit with lowest percentage of health intact (if I'm not mistaken) seems to be displaying something else altogether. Particularly with my raider trios, it's sometimes as though it doesn't count the strangely hardy one and compares the health of the two damaged raiders. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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% of group health/% of weakest member So if you see 75%/25% it means you have 75% of the total hp of the whole group added together, but one unit is at 25% of his actual hp. |
Date Modified | Username | Field | Change |
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Jun 2, 2013 3:53 am | Aquohn | New Issue | |
Jun 2, 2013 3:53 am | Aquohn | File Added: Screenshot_2013_06_02_14_52_58.png | |
Jun 2, 2013 5:47 am | Chthonic One | Note Added: 0032770 | |
Jun 2, 2013 5:50 am | Aquohn | Description Updated |