View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011792 | AI War 1 / Classic | Suggestion - Interface Ideas - Resource Management and Construction | Jun 7, 2013 6:15 pm | Jun 8, 2013 3:19 am | |
Reporter | zleorg | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 6.042 | ||||
Summary | 0011792: Can't pause my Gray Spire Facility | ||||
Description | [edit]Noob error on my part ;) I wasn't sure what to change the resolution to for it to come out correctly on your end. Thanks![/edit] Summary pretty well says it all. This is the first time I've noticed it happening but I don't usually pause those facilities once I have them. I'll make another game to see if it never works or if it's just bugged on this game. It's the nebula SW of the homeworld, Fuadmhung. The facility in a different nebula works correctly and can be paused though. | ||||
Tags | No tags attached. | ||||
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Faulty Logic pointed out that this was because I would go below 0 energy with it off. While that makes sense I'd have to contend that something that's generating power shouldn't have that shut off when a queue is paused. I'm not sure how to delete or close this from my side but it isn't a bug now and probably doesn't affect many games. It's only at the very beginning that I've been close with power usage. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 7, 2013 6:15 pm | zleorg | New Issue | |
Jun 7, 2013 6:15 pm | zleorg | File Added: Game9 Save7.sav | |
Jun 8, 2013 3:15 am | zleorg | Note Added: 0032819 | |
Jun 8, 2013 3:19 am | zleorg | Category | Bug - Gameplay => Suggestion - Interface Ideas - Resource Management and Construction |
Jun 8, 2013 3:19 am | zleorg | Description Updated |