View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011849 | AI War 1 / Classic | Crash/Exception | Jun 16, 2013 6:11 pm | Jun 17, 2013 9:06 am | |
Reporter | casper2222 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 6.047 | ||||
Summary | 0011849: while playing the game simply crashed | ||||
Description | while i was about 30 minutes into a nice little game my game simply crashed threw me out of the game and gave me the message that the game crashed and that a report was made im now trying to reproduce it and add another report to it this one has the save file aswell in it closest to the crash | ||||
Tags | crash | ||||
Internal Weight | |||||
duplicate of | 0011848 | closed | keith.lamothe | while playing the game simply crashed |
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it happened again in the same game about 1.5 hours later in the game ill upload that crash report+the save before it |
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Sorry this happened to you. It looks like an out-of-memory issue at least partly caused by the fact that if you have the game running (in fullscreen mode, iirc) and tab to something else, the Unity engine (third-party code) writes this message to the log file every single frame: " Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/Misc/Player.cpp Line: 1571) " And since the log file is kept in memory (why, I don't know) eventually this combines with other factors to exceed the memory that the game can safely write to (which isn't generally related to the amount of memory your machine has) and poof: crash. If this is what happened, then basically this is a "known issue" we can't fix, though we've done a few things over the years to make it less likely. So, a few questions: 1) Were you playing fullscreen? 2) Regardless of fullscreen/windowed, did you spend a lot of time with the game not having focus? Thanks :) |
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i have been playing fullscreen but i havent had these crashes before so its a little odd that it happened if u mean out of focus zoomed out on the map then yes but also between thos ei zoom in aswell alot so its a mixture of both |
Date Modified | Username | Field | Change |
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Jun 16, 2013 6:11 pm | casper2222 | New Issue | |
Jun 16, 2013 6:11 pm | casper2222 | File Added: Crash_2013-06-16_231408.rar | |
Jun 16, 2013 6:11 pm | casper2222 | Issue generated from: 0011848 | |
Jun 16, 2013 6:11 pm | casper2222 | Relationship added | related to 0011848 |
Jun 16, 2013 6:19 pm | casper2222 | Relationship replaced | duplicate of 0011848 |
Jun 17, 2013 7:37 am | casper2222 | Note Added: 0032948 | |
Jun 17, 2013 7:38 am | casper2222 | File Added: Crash_2013-06-17_000230.rar | |
Jun 17, 2013 7:40 am | casper2222 | Tag Attached: crash | |
Jun 17, 2013 9:01 am | keith.lamothe | Note Added: 0032950 | |
Jun 17, 2013 9:01 am | keith.lamothe | Assigned To | => keith.lamothe |
Jun 17, 2013 9:01 am | keith.lamothe | Status | new => feedback |
Jun 17, 2013 9:06 am | casper2222 | Note Added: 0032951 | |
Jun 17, 2013 9:06 am | casper2222 | Status | feedback => assigned |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |