View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011887 | Skyward Collapse | Bug - Gameplay | Jun 22, 2013 7:59 am | Jun 22, 2013 7:59 am | |
Reporter | Misery | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.013 Godly Gods | ||||
Summary | 0011887: Action viewer jumps to non-existant units | ||||
Description | Specifically, this happens with any unit that was on a tile that got obliterated by something. Heimdall's sword is the one that did it in my current game just now. The action viewer will jump to the spot, but then do nothing there, and then jump to another destroyed spot, and so on. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Jun 22, 2013 7:59 am | Misery | New Issue |