View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011903 | AI War 1 / Classic | Suggestion - New Unit Ideas - Starships | Jun 28, 2013 12:42 am | Jun 28, 2013 12:42 am | |
Reporter | zleorg | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0011903: Repair Starship idea | ||||
Description | We have the medical frigate so I think we need a starship that can repair as well. Instead of just a repair beam it should do a little AoE repair radius around it. That would take a lot of energy to produce so it'd have to "Nom Nom" on other nearby (I vote ally) ships to create the repair circle. The repair could be based off the health of what ship it just ate so a beefy one would be much better than a youngling. You wouldn't want to park your big expensive guys near it but yet that would give the best bang for the buck when you need the repairs. If eating a random ally nearby is too...um..random then maybe we could load it like a transport with what ships we want to use as the fuel. I just thought it sounded like a neat trade off where you could get a steady repair going on in battle but you were definitely losing ships to the cause. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Jun 28, 2013 12:42 am | zleorg | New Issue |