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IDProjectCategoryLast Update
0011917AI War 1 / ClassicBalance IssueJul 2, 2013 9:04 am
ReporterVacuity Assigned To 
Status newResolutionopen 
Product Version7.000 
Summary0011917: Nonsensical asteroid numbers in multi-homeworld games
DescriptionAsteroid distributions in multi-homeworld games make no real sense.

I gathered one set of data from map seed 318633398 on a snake set-up adding homeworlds from one end to minimise confusion. I believe that the general trends in this single dataset are true across other mapseeds and setups.

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Reptite 145 16 21 13 0 0 0 0 0 0 0 0 0 0 0 0
Pysite 152 119 171 223 116 237 100 170 71 36 0 0 0 0 0 0
Xampite 117 198 246 571 308 572 349 512 298 265 760 340 288 193 580 299
Ebonite 42 59 147 291 161 277 315 487 516 689 1230 777 813 672 1145 1264
Adamantite 6 8 25 33 26 50 41 70 74 115 161 126 158 126 176 229
Titanite 1 3 6 5 16 12 23 31 19 43 33 33 53 52 58 62
 
I won't promise perfect accuracy as I was using Mk.I eyeball, brain and paper to get these figures (particularly the ones above 1,000), but they should be about right. Also my apologies for only providing one dataset, again, the MK.I eyeball, brain and paper setup are a little slow for this work.

The three principle issues are:

1: The scarcity of Reptite asteroids at anything over one homeworld, and again with Pysite at higher homeworld numbers.

2: The bizarre distributions at consecutive homeworld numbers for quite a lot of the asteroids, for example a player with 4 homeworlds will have more of every kind of asteroid except Titanite than a player with five homeworld, but a player with six homeworlds will have more of some asteroids than the four-homeworld player, but not others. It really makes no sense.

3: The excess of certain asteroid types at certain homeworld numbers. I'll admit that I've never played with 11 homeworlds, but it seems to me that 1,230 Ebonite asteroids might be a bit more than any player really needs, particularly as that player has 0 available Pysite and Reptite asteroids.
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Issue History

Date Modified Username Field Change
Jul 2, 2013 9:04 am Vacuity New Issue
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue