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IDProjectCategoryLast Update
0011942AI War 1 / ClassicSuggestion - Unit Abilities And BehaviorsJul 7, 2013 9:55 am
ReporterShrugging Khan Assigned To 
Status newResolutionopen 
Summary0011942: Auto-Retreat behaviour
DescriptionPossibly global, certainly control-group-based.

Upon having its HP reduced to a certain percentage (or a fixed threshold), a ship will automatically attempt to flee to either

a) The next system
b) The next rally point
c) The next unit capable of repairs
d) The next force field

This is merely one possible selection of options. Having several and ordering them by priority might also be interesting.
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Issue History

Date Modified Username Field Change
Jul 7, 2013 9:55 am Shrugging Khan New Issue