View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011942 | AI War 1 / Classic | Suggestion - Unit Abilities And Behaviors | Jul 7, 2013 9:55 am | Jul 7, 2013 9:55 am | |
Reporter | Shrugging Khan | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0011942: Auto-Retreat behaviour | ||||
Description | Possibly global, certainly control-group-based. Upon having its HP reduced to a certain percentage (or a fixed threshold), a ship will automatically attempt to flee to either a) The next system b) The next rally point c) The next unit capable of repairs d) The next force field This is merely one possible selection of options. Having several and ordering them by priority might also be interesting. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Jul 7, 2013 9:55 am | Shrugging Khan | New Issue |