View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011984 | AI War 1 / Classic | Bug - Gameplay | Jul 21, 2013 6:09 am | Jul 21, 2013 6:12 am | |
Reporter | Lord Of Nothing | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 7.007 | ||||
Summary | 0011984: Imperial Spire can still fail to win you the game under certain conditions. | ||||
Description | Oops. It's not really the power of the spire ships that's the problem- the game performance is just so bad because of the (admittedly insane) settings that they can't effectively engage the AI fast enough to stop the counterattack waves from killing you. (Although they were also having trouble making any reasonable progress towards the second homeworld.) Suggestion: External invulnerability for all player Home command stations plus transceiver, starting 5 minutes after the spire fleets arrive. Although, as it's 10/10, is this more of a 'feature'? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Jul 21, 2013 6:09 am | Lord Of Nothing | New Issue | |
Jul 21, 2013 6:09 am | Lord Of Nothing | File Added: 10,10. Again2. Save 17 Spire in progress won\'t work..sav | |
Jul 21, 2013 6:11 am | Lord Of Nothing | File Added: Autosave_AfterGameOver.sav | |
Jul 21, 2013 6:12 am | Lord Of Nothing | Description Updated |