View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012017 | AI War 1 / Classic | Suggestion - Interface Ideas - Resource Management and Construction | Jul 30, 2013 2:59 pm | Jul 30, 2013 2:59 pm | |
Reporter | Ranakastrasz | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 7.009 | ||||
Summary | 0012017: Reverse Assist Logic | ||||
Description | Instead of engineers assisting the project (Construction, not training) with the least workers, instead assist that with the most engineers already on it. That way, massed projects, such as turrets, will partially finish without your manual intervention after you place them, by telling the engineers to, all, manually assist one at a time, so as to ensure some are finished as quickly as possible, rather than all of them being at 95% when the enemy fleet comes by and kills them. This would be a simple change, almost purely beneficial (Travel time being the only issue, as in that case it might take longer) May or may not apply to Factories, as they have a limit as to how fast they can build. Only use rule when buildpower is below 10 on factories? Generally, limiteding buildpower assigned to 10 before spreading may be a good idea, so as to avoid massive overbuild (like overkill, but with construction) | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Jul 30, 2013 2:59 pm | Ranakastrasz | New Issue |