View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012083 | Skyward Collapse | Bug - Gameplay | Aug 18, 2013 8:07 am | Aug 19, 2013 12:22 pm | |
Reporter | Valtiel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.900 Release Candidate 1 | ||||
Fixed in Version | 1.901 Release Candidate 2 | ||||
Summary | 0012083: Chimera seem to be immune to ranged attack | ||||
Description | I have only tested this in sandbox mode so far, but I can't get any unit to attack the Chimera at range. They'll all run in close and try to melee it even when they have a clear line of sight to attack it. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * "Immune to Ranged Attacks" now shows up as a proper unit ability in green, like other unit abilities. This was causing some confusion with it not being there, as well as not being explained at all on some units, like Chimera. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 18, 2013 8:07 am | Valtiel | New Issue | |
Aug 19, 2013 12:22 pm | Chris_McElligottPark | Internal Weight | => New |
Aug 19, 2013 12:22 pm | Chris_McElligottPark | Note Added: 0033289 | |
Aug 19, 2013 12:22 pm | Chris_McElligottPark | Status | new => resolved |
Aug 19, 2013 12:22 pm | Chris_McElligottPark | Fixed in Version | => 1.901 Release Candidate 2 |
Aug 19, 2013 12:22 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 19, 2013 12:22 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |