View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012088 | Skyward Collapse | Gameplay Idea | Aug 19, 2013 10:50 am | Aug 19, 2013 10:51 am | |
Reporter | Valtiel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.900 Release Candidate 1 | ||||
Fixed in Version | 1.901 Release Candidate 2 | ||||
Summary | 0012088: Hamlet Idyll: Display potential scores greyed-out for spaces with Citizens on them | ||||
Description | Currently, I can't see what score I'd be getting from placing a tile in a square occupied by a civilian. For example, if I have a temple to place, and there's a nice little ring of noble houses, the middle square could be worth around a thousand points. However, if there's a civilian in that space, I can't see the "+1000" display over that tile, so I don't realise that the civilian is cheating me out of a massive score boost. If I could see that, I'd be able to give the dev team much better feedback on how much of an effect the civilians are having, and whether or not I benefit significantly from taking efforts to remove them. Furthermore, this would assist forward planning, by reducing the mental arithmetic needed to figure out if removing civilians with slums etc is worthwhile. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 19, 2013 10:50 am | Valtiel | New Issue | |
Aug 19, 2013 10:51 am | Chris_McElligottPark | Internal Weight | => New |
Aug 19, 2013 10:51 am | Chris_McElligottPark | Status | new => resolved |
Aug 19, 2013 10:51 am | Chris_McElligottPark | Fixed in Version | => 1.901 Release Candidate 2 |
Aug 19, 2013 10:51 am | Chris_McElligottPark | Resolution | open => fixed |
Aug 19, 2013 10:51 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |