View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012167 | Bionic Dues | Gameplay Idea | Sep 8, 2013 2:46 am | Sep 11, 2013 12:02 pm | |
Reporter | mrhanman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.907 Start Of Alpha Round 2 | ||||
Summary | 0012167: Whistle range is unclear | ||||
Description | It would be nice if when you whistle a sound wave emanates from your exo, indicating how far the sound traveled. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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FWIW, it extends to every bot you can see. |
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By "see" I'm including the wireframe display in sensor range but out of line of sight. |
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In that case, it doesn't seem to always work that way. Especially with the sniper. I'll have to double check, but it seems I could whistle and nothing would come running, or not as much as I thought would. |
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Thanks! * The function of the whistle has been redefined a bit, so that it now alerts all enemies that you have detected which are not currently alerted, rather than those in your (invisible) sensor range. This basically makes it work like probably everyone thought it already did. |
Date Modified | Username | Field | Change |
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Sep 8, 2013 2:46 am | mrhanman | New Issue | |
Sep 8, 2013 10:33 am | keith.lamothe | Note Added: 0033370 | |
Sep 8, 2013 10:33 am | keith.lamothe | Note Added: 0033371 | |
Sep 8, 2013 11:09 am | mrhanman | Note Added: 0033373 | |
Sep 11, 2013 12:02 pm | Chris_McElligottPark | Internal Weight | => New |
Sep 11, 2013 12:02 pm | Chris_McElligottPark | Note Added: 0033481 | |
Sep 11, 2013 12:02 pm | Chris_McElligottPark | Status | new => resolved |
Sep 11, 2013 12:02 pm | Chris_McElligottPark | Fixed in Version | => 0.907 Start Of Alpha Round 2 |
Sep 11, 2013 12:02 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 11, 2013 12:02 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |