View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012169 | Bionic Dues | Bug - Gameplay | Sep 8, 2013 9:19 am | Sep 8, 2013 10:32 am | |
Reporter | Histidine | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Summary | 0012169: Damage bonuses are behaving very oddly | ||||
Description | I have two modules: -Mk I Sparky Auxiliary Coolant Tank of Pain (+3% weapon damage, +1% all weapon damage) (hereafter Coolant Tank) -Mk I Pulse Overcharger (+1% all weapon damage) (hereafter Overcharger) I install them on my Assault Exo: -Base laser damage: 120 -Overcharger in reactor: 649 -Coolant Tank in reactor: 548 -Coolant Tank in laser: 554 -Coolant Tank and Overcharger in reactor: 1017 -Coolant Tank in laser, Overcharger in reactor: 1023 How does this even work? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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This was fixed from another report for 0.902. If you can retest when that's out, that would be helpful. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 8, 2013 9:19 am | Histidine | New Issue | |
Sep 8, 2013 10:32 am | keith.lamothe | Note Added: 0033369 | |
Sep 8, 2013 10:32 am | keith.lamothe | Status | new => resolved |
Sep 8, 2013 10:32 am | keith.lamothe | Resolution | open => fixed |
Sep 8, 2013 10:32 am | keith.lamothe | Assigned To | => keith.lamothe |