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IDProjectCategoryLast Update
0012193AI War 1 / ClassicSuggestion - Balance TweaksSep 12, 2013 2:46 am
ReporterKahuna Assigned To 
Status newResolutionopen 
Summary0012193: Make Cargo Trains only spawn if Astro Train intensity level is >= 5/10
DescriptionCargo Trains make re routing Astro Trains (destroying Train Stations) pointless and the Golems are too much.

Cargo Trains should spawn only if Astro Train intensity level is >= 5/10.
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TechSY730

Sep 12, 2013 2:46 am

reporter   ~0033513

Last edited: Sep 12, 2013 2:47 am

Until the cargo train rewards can be balanced some more, and some of the oversights fixed (like "delivering" the cargo to the same station oversight), this seems like a fine workaround for now.

Once it can be balanced, I can see two "marks" of cargo trains. The lower one will be availible like the current one is, but has very minor rewards if the AI pulls it off (mk. I-II ion cannons, a Mk. I spirecraft, and other very minor inconveniences).

Then the "bigger" stuff can be a Mk. II cargo train gated like proposed above.

Issue History

Date Modified Username Field Change
Sep 9, 2013 11:11 am Kahuna New Issue
Sep 9, 2013 11:12 am Kahuna Description Updated
Sep 12, 2013 2:46 am TechSY730 Note Added: 0033513
Sep 12, 2013 2:47 am TechSY730 Note Edited: 0033513