View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012193 | AI War 1 / Classic | Suggestion - Balance Tweaks | Sep 9, 2013 11:11 am | Sep 12, 2013 2:46 am | |
Reporter | Kahuna | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0012193: Make Cargo Trains only spawn if Astro Train intensity level is >= 5/10 | ||||
Description | Cargo Trains make re routing Astro Trains (destroying Train Stations) pointless and the Golems are too much. Cargo Trains should spawn only if Astro Train intensity level is >= 5/10. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Until the cargo train rewards can be balanced some more, and some of the oversights fixed (like "delivering" the cargo to the same station oversight), this seems like a fine workaround for now. Once it can be balanced, I can see two "marks" of cargo trains. The lower one will be availible like the current one is, but has very minor rewards if the AI pulls it off (mk. I-II ion cannons, a Mk. I spirecraft, and other very minor inconveniences). Then the "bigger" stuff can be a Mk. II cargo train gated like proposed above. |