View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012247 | Bionic Dues | Balance Issue | Sep 10, 2013 3:44 pm | Sep 12, 2013 7:24 pm | |
Reporter | tigersfan | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.909 | ||||
Summary | 0012247: Turret issues | ||||
Description | And also, turrets. These things are either bugged, or dumber than a sack of hammers. I kept placing them, and they kept just SITTING there, not doing anything except maybe pointing their targeting lasers at me for no apparent reason. Every now and then one of them might MAYBE fire a bolt at the nearby enemy horde sort of, but it was pretty rare. Definitely seems glitchy to me. --Misery | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Save where I saw it happen. I think it may be that I used different bots to place the turrets, as some of them work, and some don't. Don't worry, I have plenty more turrets in this save, if you want to experiment. And enemies. |
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Thanks! * Fixed a bug that was making player turrets act extremely stupid; they would often want to target guys outside their range, and thus just do nothing. |
Date Modified | Username | Field | Change |
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Sep 10, 2013 3:44 pm | tigersfan | New Issue | |
Sep 10, 2013 3:44 pm | tigersfan | Status | new => assigned |
Sep 10, 2013 3:44 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 12, 2013 6:12 pm | Winge | File Added: TurretNoFireBug.save | |
Sep 12, 2013 6:13 pm | Winge | Note Added: 0033550 | |
Sep 12, 2013 7:24 pm | Chris_McElligottPark | Note Added: 0033557 | |
Sep 12, 2013 7:24 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 12, 2013 7:24 pm | Chris_McElligottPark | Fixed in Version | => 0.909 |
Sep 12, 2013 7:24 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |