View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012316 | Bionic Dues | GUI | Sep 12, 2013 8:13 am | Sep 17, 2013 12:09 pm | |
Reporter | Histidine | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.907 Start Of Alpha Round 2 | ||||
Summary | 0012316: MastermindBot and CommandBot descriptions don't mention difficulty scaling | ||||
Description | It seems that MastermindBot (double turns) and CommandBot (shield) bonuses increase with difficulty (MastermindBot gives 3x turn bonus instead of 2x on Hard, for instance), but this isn't documented in the description. Oddly enough, LeaderBot (attack) bonus doesn't seem to have the difficulty scaling (because Exo shielding is already affected by difficulty?) | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
related to | 0012206 | resolved | Chris_McElligottPark | CommandBot giving incorrect shield bonus |
|
Er... these don't vary by difficulty. I'm looking at the code right now, and there's definitely nothing in there for by-difficulty changes. The documentation is right! Maybe there was a bug in a prior version. If you see it still, do let us know. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 12, 2013 8:13 am | Histidine | New Issue | |
Sep 12, 2013 2:00 pm | tigersfan | Internal Weight | => For New Player Experience |
Sep 12, 2013 2:00 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 12, 2013 2:00 pm | tigersfan | Status | new => assigned |
Sep 12, 2013 3:24 pm | Histidine | Relationship added | related to 0012206 |
Sep 17, 2013 12:09 pm | Chris_McElligottPark | Note Added: 0033805 | |
Sep 17, 2013 12:09 pm | Chris_McElligottPark | Status | assigned => closed |
Sep 17, 2013 12:09 pm | Chris_McElligottPark | Resolution | open => no change required |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |