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IDProjectCategoryLast Update
0012335Bionic DuesGUISep 12, 2013 7:31 pm
Reporternas1m Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.908 
Summary0012335: Exploitable sight range differences
DescriptionCurrently it is possible to scout the map by switching to an Exo optimiyzed for sight/sensor range and the switching back too a more shortsighted (but hardy) Exo to do the dirty works.

Not sure whether it's intended to work this way. The alternative would be to adjust the view both ways based on which Exo is selected. That way increased sight has a prize . by having to select a (presumably) weaker Exo...
TagsNo tags attached.
Internal WeightNew

Activities

Winge

Sep 12, 2013 6:40 pm

reporter   ~0033551

I would say you already have lost some payoff by having +Sensor Range instead of a more beneficial stat, such as damage, shields, range, or hacking points (Science).

Besides, you can only shoot at what you can see, and your sensor range is farther than your LoS. I guess I just don't see this as an issue.

Chris_McElligottPark

Sep 12, 2013 7:31 pm

administrator   ~0033563

Working as intended, yes!

Issue History

Date Modified Username Field Change
Sep 12, 2013 4:59 pm nas1m New Issue
Sep 12, 2013 4:59 pm nas1m Summary Exploitable sight range => Exploitable sight range differences
Sep 12, 2013 6:40 pm Winge Note Added: 0033551
Sep 12, 2013 7:31 pm Chris_McElligottPark Internal Weight => New
Sep 12, 2013 7:31 pm Chris_McElligottPark Note Added: 0033563
Sep 12, 2013 7:31 pm Chris_McElligottPark Status new => closed
Sep 12, 2013 7:31 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 12, 2013 7:31 pm Chris_McElligottPark Resolution open => won't fix
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI