View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012396 | Bionic Dues | Balance Issue | Sep 13, 2013 1:34 am | Sep 13, 2013 4:26 pm | |
Reporter | GrimerX | Assigned To | |||
Status | closed | Resolution | open | ||
Product Version | 0.907 Start Of Alpha Round 2 | ||||
Summary | 0012396: Many components have bonuses too low to be useful | ||||
Description | Specifically I found a ton of "+2% to area of effect" and such. The 2% really means 0% when rounding is taken into account. Even for ammo, you need a ton of it to get a 1-3 ammo boost. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 13, 2013 1:34 am | GrimerX | New Issue | |
Sep 13, 2013 4:26 pm | tigersfan | Internal Weight | => New |
Sep 13, 2013 4:26 pm | tigersfan | Note Added: 0033666 | |
Sep 13, 2013 4:26 pm | tigersfan | Status | new => closed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |