View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012500 | Bionic Dues | Suggestion - Interface | Sep 16, 2013 1:18 pm | Sep 16, 2013 2:36 pm | |
Reporter | nas1m | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.911 | ||||
Summary | 0012500: Add indicators for offscreen enemies | ||||
Description | I play on a laptop and would really like to play the game using a fairly far zoomed-in view. Unfortunately that really limits the awareness of e.g. enemies that are around, but not yet in range. The only way to check for this is repeatedly zooming in and out which can get kinda straining. My suggestion is a small indicator at the edge of the screen (some arrow, blip or whatever) that is added in case an enemy is somewhere in that direction (the range of this could and should be limited to a certain range and areas naturally - maybe 10/15 tiles in?). It might even be limited to the Exo's sensor range. That would allow playing with a high zoom level and thus enjoying the gorgeous pixels you have on offer without have to be afraid to miss something crucial (or have an enemy sniper pop up out of nowhere) = )... | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||