View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012563 | Bionic Dues | Bug - Gameplay | Sep 19, 2013 4:44 am | Sep 19, 2013 8:46 am | |
Reporter | windgen | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 0.915 Linux Support! | ||||
Summary | 0012563: Level debuffs from clearing out a factory can result in zero or negative levels | ||||
Description | I started a new game as Axis and cleared a factory as the first mission. I have a feeling that the situation in the attached screenshot might not be treated kindly by other parts of the game; some of the bots have level 0 or -1. They'll likely have levelled up enough to be back in positive levels when the final battle comes. But there should probably be a check in the game (maybe when putting the bots in a level initially?) to make sure those negative levels don't Make Bad Things Happen, probably by clamping any bots that *would have been* level zero or lower to level 1. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0012329 | resolved | Chris_McElligottPark | Mission View: Funky wording in mission summary after successful Factory mission |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 19, 2013 4:44 am | windgen | New Issue | |
Sep 19, 2013 4:46 am | windgen | File Added: bug12563.jpg | |
Sep 19, 2013 6:09 am | nas1m | Relationship added | duplicate of 0012329 |
Sep 19, 2013 8:46 am | tigersfan | Internal Weight | => New |
Sep 19, 2013 8:46 am | tigersfan | Status | new => closed |
Sep 19, 2013 8:46 am | tigersfan | Resolution | open => duplicate |
Sep 19, 2013 8:46 am | tigersfan | Description Updated |