View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012600 | Bionic Dues | GUI | Sep 20, 2013 1:54 pm | Sep 20, 2013 3:31 pm | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.918 - Better, But Please Keep Watch | ||||
Fixed in Version | 0.919 | ||||
Summary | 0012600: Holding shift no longer shows targetable tiles for non-AoE weapons | ||||
Description | Works fine for AoE weapons, though. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Fixed a bug where holding shift would not show your attack ranges for non-AOE weapons in the prior version. |
Date Modified | Username | Field | Change |
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Sep 20, 2013 1:54 pm | nas1m | New Issue | |
Sep 20, 2013 1:56 pm | nas1m | File Added: 918-shift.save | |
Sep 20, 2013 1:56 pm | nas1m | Description Updated | |
Sep 20, 2013 3:31 pm | Chris_McElligottPark | Internal Weight | => New |
Sep 20, 2013 3:31 pm | Chris_McElligottPark | Note Added: 0033933 | |
Sep 20, 2013 3:31 pm | Chris_McElligottPark | Status | new => resolved |
Sep 20, 2013 3:31 pm | Chris_McElligottPark | Fixed in Version | => 0.919 |
Sep 20, 2013 3:31 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 20, 2013 3:31 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |