View Issue Details

IDProjectCategoryLast Update
0012602Bionic DuesGameplay IssueSep 20, 2013 3:33 pm
Reporternas1m Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.918 - Better, But Please Keep Watch 
Fixed in Version0.919 
Summary0012602: Rescue mission level design sometimes "unfair"
DescriptionIn my current rescue mission I encountered several sections where I had no alternative to progress without blowing up fuel tanks in the immediate vicinity of cryo-pods.

Attached is a save created earlier during the mission in question. Some exploring should be sufficient to let you stumble over locations showing the issue I described.

Maybe some minimum distance between fuel tanks that placed before doors and in passages from cryo-pods is in order?
TagsNo tags attached.
Internal WeightNew

Activities

nas1m

Sep 20, 2013 2:10 pm

reporter  

918-shift.save (74,860 bytes)

Chris_McElligottPark

Sep 20, 2013 3:33 pm

administrator   ~0033934

Thanks!

* Hostage rescue missions no longer include fuel tanks, since those were often too dangerous around hostages and could create unfair situations where a hostage was un-rescuable even with stealth.

Issue History

Date Modified Username Field Change
Sep 20, 2013 2:10 pm nas1m New Issue
Sep 20, 2013 2:10 pm nas1m File Added: 918-shift.save
Sep 20, 2013 3:33 pm Chris_McElligottPark Internal Weight => New
Sep 20, 2013 3:33 pm Chris_McElligottPark Note Added: 0033934
Sep 20, 2013 3:33 pm Chris_McElligottPark Status new => resolved
Sep 20, 2013 3:33 pm Chris_McElligottPark Fixed in Version => 0.919
Sep 20, 2013 3:33 pm Chris_McElligottPark Resolution open => fixed
Sep 20, 2013 3:33 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue