View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012620 | Bionic Dues | Bug - Other | Sep 21, 2013 4:06 pm | Sep 27, 2013 9:13 am | |
Reporter | Arnos | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.919 | ||||
Summary | 0012620: False walls can be generated right up against a real wall so they are not hidding anything | ||||
Description | Not really a problem, but it does look a little weird. | ||||
Tags | No tags attached. | ||||
Internal Weight | Balance Issue | ||||
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Yeah, that's the funny thing about procedural generation. It makes an effort not to do this, so this is rare, but sometimes you get "remainders," so to speak. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 21, 2013 4:06 pm | Arnos | New Issue | |
Sep 21, 2013 4:06 pm | Arnos | Summary | False walls can be generated so they are not hidding anything => False walls can be generated right up against a real wall so they are not hidding anything |
Sep 23, 2013 9:08 am | tigersfan | Internal Weight | => Balance Issue |
Sep 23, 2013 9:08 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 23, 2013 9:08 am | tigersfan | Status | new => assigned |
Sep 27, 2013 9:13 am | Chris_McElligottPark | Note Added: 0034130 | |
Sep 27, 2013 9:13 am | Chris_McElligottPark | Status | assigned => closed |
Sep 27, 2013 9:13 am | Chris_McElligottPark | Resolution | open => no change required |