View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012637 | Bionic Dues | Bug - Gameplay | Sep 22, 2013 10:19 am | Sep 25, 2013 12:37 am | |
Reporter | bytestream | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.919 | ||||
Fixed in Version | 0.921 | ||||
Summary | 0012637: -1 ammo | ||||
Description | It's possible to get to -1 ammo on projectile weapons if you click fast enough. Most of the time it happens to me if I decide to waste all my science bot's pistol's ammo to destroy a mine. Haven't tried it with energy weapons yet. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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For 0.921: * Fixed a bug where an attack order was not actually being checked for "does the weapon have ammo left?" before being executed. So it should now work fine in the rare circumstances where the interface's checks on "should I issue an attack order?" did not catch an out-of-ammo situation (rapid clicking player, etc). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 22, 2013 10:19 am | bytestream | New Issue | |
Sep 23, 2013 2:31 pm | tigersfan | Internal Weight | => Major Problem |
Sep 23, 2013 2:31 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 23, 2013 2:31 pm | tigersfan | Status | new => assigned |
Sep 24, 2013 8:18 am | Chris_McElligottPark | Assigned To | Chris_McElligottPark => keith.lamothe |
Sep 25, 2013 12:37 am | keith.lamothe | Note Added: 0034021 | |
Sep 25, 2013 12:37 am | keith.lamothe | Status | assigned => resolved |
Sep 25, 2013 12:37 am | keith.lamothe | Fixed in Version | => 0.921 |
Sep 25, 2013 12:37 am | keith.lamothe | Resolution | open => fixed |