View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012661 | Bionic Dues | GUI | Sep 23, 2013 4:49 am | Sep 26, 2013 6:20 pm | |
Reporter | windgen | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.919 | ||||
Fixed in Version | 0.923 | ||||
Summary | 0012661: TigerBot targeting laser does not appear when it wakes up | ||||
Description | In the attached save file, the TigerBot is not showing a targeting laser because it has been temporarily disabled by firing at it. But pressing Space once causes it to fire at the player! I think the TigerBot should show a targeting laser in this situation. | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
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For 0.923: * TigerBots (and other units paralyzed by whatever means, as opposed to simply taking weapon system damage) that have only one turn of paralysis left will draw targeting lasers (if applicable) since they will fire after your next action. Thanks :) |
Date Modified | Username | Field | Change |
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Sep 23, 2013 4:49 am | windgen | New Issue | |
Sep 23, 2013 4:50 am | windgen | File Added: bug12661.save | |
Sep 23, 2013 4:34 pm | tigersfan | Internal Weight | => For New Player Experience |
Sep 23, 2013 4:34 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 23, 2013 4:34 pm | tigersfan | Status | new => assigned |
Sep 23, 2013 4:34 pm | tigersfan | Description Updated | |
Sep 26, 2013 6:20 pm | keith.lamothe | Note Added: 0034094 | |
Sep 26, 2013 6:20 pm | keith.lamothe | Status | assigned => resolved |
Sep 26, 2013 6:20 pm | keith.lamothe | Fixed in Version | => 0.923 |
Sep 26, 2013 6:20 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |