View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012667 | Bionic Dues | Gameplay Idea | Sep 23, 2013 10:07 pm | Sep 24, 2013 2:34 pm | |
Reporter | Winge | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.919 | ||||
Summary | 0012667: Eliminate 'free move' when blowing up a door | ||||
Description | A while back, the door tooltip changed to indicate that destroying them was typically preferable. I have found that I disagree with this tooltip for one reason: enemies behind the door get a turn when the player blows up a door, even if they were not alerted. This can lead to free hits, or even Exo loss, if there are long-ranged enemies behind the door. If this would be too favorable for the player, then adding a note in the tooltip that enemies will get to react to the player blowing down their front door will help newer players out. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 23, 2013 10:07 pm | Winge | New Issue | |
Sep 24, 2013 2:34 pm | tigersfan | Internal Weight | => Feature Suggestion |
Sep 24, 2013 2:34 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 24, 2013 2:34 pm | tigersfan | Status | new => assigned |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |