View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012802 | Bionic Dues | Bug - Gameplay | Oct 2, 2013 8:37 am | Oct 2, 2013 12:46 pm | |
Reporter | Misery | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.929 | ||||
Fixed in Version | 0.931 Release Candidate 1 | ||||
Summary | 0012802: Bot wont fire past loot box | ||||
Description | In this save it's happening specifically with a TeslaBot. It's at the end of a hallway with a small loot box in front of it. Aims at me, but it wont fire. I can fire at it though. Havent really been able to get other bots into a similar situation to test this with them. The bot will immediately start firing once I've opened the box and then destroyed it. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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I guess this could be fixed by giving the bots a line to play when they realize they're trapped at the end of a dead-end hallway behind a chest. "You've gotta be freaking kidding me." But instead I'll try to find a better way ;) |
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For 0.931: * Fixed some bugs in the bot AI where it wouldn't consider a target that it could not move to (despite being able to shoot it without needing to move at all). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2013 8:37 am | Misery | New Issue | |
Oct 2, 2013 8:37 am | Misery | File Added: BoxFireBug.save | |
Oct 2, 2013 12:04 pm | keith.lamothe | Assigned To | => keith.lamothe |
Oct 2, 2013 12:04 pm | keith.lamothe | Status | new => assigned |
Oct 2, 2013 12:04 pm | keith.lamothe | Internal Weight | => Major Problem |
Oct 2, 2013 12:24 pm | keith.lamothe | Note Added: 0034431 | |
Oct 2, 2013 12:46 pm | keith.lamothe | Note Added: 0034432 | |
Oct 2, 2013 12:46 pm | keith.lamothe | Status | assigned => resolved |
Oct 2, 2013 12:46 pm | keith.lamothe | Fixed in Version | => 0.931 Release Candidate 1 |
Oct 2, 2013 12:46 pm | keith.lamothe | Resolution | open => fixed |