View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012895 | Bionic Dues | Crash/Exception | Oct 11, 2013 8:09 pm | Oct 21, 2013 12:22 pm | |
Reporter | GrimerX | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 1.000 Launch Version! | ||||
Summary | 0012895: Seems Unity has issues initializing Intel integrated graphics in some cases | ||||
Description | I switched to the CGPU today for battery life reasons -- and ran into this. Essentially ended up with a tiny window. Initialize engine version: 4.2.1f4 (4d30acc925c2) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvumdshim.dll 9.18.13.2723] Renderer: Intel(R) HD Graphics 4600 Vendor: Intel VRAM: 1988 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\ExcelLibrary.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\ExcelLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.068 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1680x1050 60Hz; virtual: 3360x1050 at 0,0 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\System.dll (this message is harmless) Steamworks Init (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Steamworks IsRunning: True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) graphicsShaderLevel:30 graphicsDeviceID:1046 graphicsDeviceName:Intel(R) HD Graphics 4600 graphicsDeviceVendor:Intel graphicsDeviceVendorID:32902 graphicsDeviceVersion:Direct3D 9.0c [nvumdshim.dll 9.18.13.2723] graphicsMemorySize:1988 graphicsPixelFillrate:-1 operatingSystem:Windows 8 (6.2.9200) 64bit processorCount:8 processorType:Intel(R) Core(TM) i7-4702MQ CPU @ 2.20GHz supportsImageEffects:True supportsRenderTextures:True supportsShadows:True supportsVertexPrograms:True systemMemorySize:16105 (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Bionic_Dues\Bionic_Data\Managed\System.Xml.dll (this message is harmless) D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1680x1050 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1600x900 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1440x900 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1400x1050 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1366x768 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1360x768 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1280x1024 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1280x960 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1280x800 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1280x768 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1280x720 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1152x864 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 1024x768 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 800x600 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 640x480 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 640x400 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 512x384 failed, trying lower one D3D device reset failed [E_INVALIDARG] (Filename: Line: 342) Switching to resolution 512x384 failed, trying lower one | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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We're really not in a position to fix unity bugs, as you might imagine. But in this case it looks like a driver error to me more than anything else. Each of those calls are raw directx9 reset results finding that the card itself (via the drivers) reports incompatibility with the given resolution. I would suggest either a glitch in that specific intel card model (possible, but who knows), or a driver glitch. Intel cards are really common and we have other people on them, so it's not like the whole brand is kaput or something. Wish I could help more! |
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Fixed with the recent Intel driver update, FWIW |
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Excellent! Thanks for the update. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 11, 2013 8:09 pm | GrimerX | New Issue | |
Oct 12, 2013 7:19 am | Chris_McElligottPark | Internal Weight | => New |
Oct 12, 2013 7:19 am | Chris_McElligottPark | Note Added: 0034618 | |
Oct 12, 2013 7:19 am | Chris_McElligottPark | Status | new => closed |
Oct 12, 2013 7:19 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 12, 2013 7:19 am | Chris_McElligottPark | Resolution | open => not fixable |
Oct 20, 2013 6:16 pm | GrimerX | Note Added: 0034637 | |
Oct 21, 2013 12:22 pm | Chris_McElligottPark | Note Added: 0034639 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |