View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012909 | Bionic Dues | Gameplay Idea | Oct 13, 2013 7:46 pm | Oct 13, 2013 7:46 pm | |
Reporter | Lokarin | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.000 Launch Version! | ||||
Summary | 0012909: [Feature] Add City Map Strategic Bonuses | ||||
Description | The City Map could be a little more than a mission mesh, there could be a higher strategy. For example: -The more access points you have to a mission, the higher your success rate. A particularly tricky mission could get a bonus if the player conquers more neighbouring missions. -Commander equipment. A few minor slots that provide a global effect, either for Exos or Bots, such as 10% more shield for all Exos, -1 Range all Exos and Bots, etc. Or even abstracted abilities like increased cash -Clearing all missions X distance away from the HQ providing a Max HP bonus to HQ or some other bonus (Clearing 1 distance away is pretty simple, but two is much trickier since that's typically 6~12 more missions, three full rings of protection would require a huge undertaking) -Similarly, driving away from HQ in a straight line would increase the risk Just, stuff other than loot... loot is nice, strategy nice - Stralootegy better. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 13, 2013 7:46 pm | Lokarin | New Issue | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |